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33 lines
1.8 KiB
Plaintext
33 lines
1.8 KiB
Plaintext
import type { FormState } from 'payload';
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/**
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* If true, will accept all values from the server, overriding any current values in local state.
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* Can also provide an options object for more granular control.
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*/
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export type AcceptValues = {
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/**
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* When `false`, will accept the values from the server _UNLESS_ the value has been modified locally since the request was made.
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* This is useful for autosave, for example, where hooks may have modified the field's value on the server while you were still making changes.
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* @default undefined
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*/
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overrideLocalChanges?: boolean;
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} | boolean;
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type Args = {
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acceptValues?: AcceptValues;
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currentState?: FormState;
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incomingState: FormState;
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};
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/**
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* This function receives form state from the server and intelligently merges it into the client state.
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* The server contains extra properties that the client may not have, e.g. custom components and error states.
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* We typically do not want to merge properties that rely on user input, however, such as values, unless explicitly requested.
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* Doing this would cause the client to lose any local changes to those fields.
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*
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* Note: Local state is the source of truth, not the new server state that is getting merged in. This is critical for array row
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* manipulation specifically, where the user may have added, removed, or reordered rows while a request was pending and is now stale.
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*
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* This function applies some defaults, as well as cleans up the server response in preparation for the client.
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* e.g. it will set `valid` and `passesCondition` to true if undefined, and remove `addedByServer` from the response.
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*/
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export declare const mergeServerFormState: ({ acceptValues, currentState, incomingState, }: Args) => FormState;
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export {};
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//# sourceMappingURL=mergeServerFormState.d.ts.map |