Files
klz-cables.com/.pnpm-store/v10/files/1a/f824edab407c71df2d994a19e35ed93803a8021ba7c54a25e2cd8a22ff310ca886a1f93682b255e2e53e5f7c172ea8bfb47a69def232e36e03b2034314ba87
Marc Mintel 5397309103
Some checks failed
Build & Deploy / 🔍 Prepare (push) Successful in 20s
Build & Deploy / 🧪 QA (push) Failing after 34s
Build & Deploy / 🏗️ Build (push) Has started running
Build & Deploy / 🚀 Deploy (push) Has been cancelled
Build & Deploy / 🧪 Smoke Test (push) Has been cancelled
Build & Deploy / ⚡ Lighthouse (push) Has been cancelled
Build & Deploy / 🔔 Notify (push) Has been cancelled
fix(products): fix breadcrumbs and product filtering (backport from main)
2026-02-24 16:04:21 +01:00

39 lines
1.2 KiB
Plaintext

import { useContext, useState, useEffect } from 'react';
import { motionValue } from './index.mjs';
import { MotionConfigContext } from '../context/MotionConfigContext.mjs';
import { useConstant } from '../utils/use-constant.mjs';
/**
* Creates a `MotionValue` to track the state and velocity of a value.
*
* Usually, these are created automatically. For advanced use-cases, like use with `useTransform`, you can create `MotionValue`s externally and pass them into the animated component via the `style` prop.
*
* ```jsx
* export const MyComponent = () => {
* const scale = useMotionValue(1)
*
* return <motion.div style={{ scale }} />
* }
* ```
*
* @param initial - The initial state.
*
* @public
*/
function useMotionValue(initial) {
const value = useConstant(() => motionValue(initial));
/**
* If this motion value is being used in static mode, like on
* the Framer canvas, force components to rerender when the motion
* value is updated.
*/
const { isStatic } = useContext(MotionConfigContext);
if (isStatic) {
const [, setLatest] = useState(initial);
useEffect(() => value.on("change", setLatest), []);
}
return value;
}
export { useMotionValue };