feat: implement brain-driven dynamic decision making to prevent goap traps
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@@ -18,15 +18,13 @@ import time
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from typing import Any, Dict, List
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from GramAddict.core.utils import random_sleep
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logger = logging.getLogger(__name__)
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from GramAddict.core.navigation.knowledge import NavigationKnowledge
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from GramAddict.core.navigation.path_memory import PathMemory
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from GramAddict.core.navigation.planner import GoalPlanner
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from GramAddict.core.perception.screen_identity import ScreenIdentity, ScreenType
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logger = logging.getLogger(__name__)
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# Re-export for backward compatibility (optional but helps minimize import breakage)
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__all__ = ["GoalExecutor", "ScreenIdentity", "ScreenType", "PathMemory", "NavigationKnowledge", "GoalPlanner"]
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@@ -173,7 +171,9 @@ class GoalExecutor:
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continue
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# PLAN
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action = self.planner.plan_next_step(goal, screen, explored_nav_actions=explored_nav_actions, action_failures=self.action_failures)
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action = self.planner.plan_next_step(
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goal, screen, explored_nav_actions=explored_nav_actions, action_failures=self.action_failures
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)
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if action is None:
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# Goal achieved!
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@@ -199,6 +199,21 @@ class GoalExecutor:
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# Reset failures for this action since it eventually succeeded
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self.action_failures[action] = 0
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if "scroll" in action.lower():
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logger.debug(
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"📍 [GOAP State] Scrolled successfully. Clearing explored actions to allow retrying off-screen elements."
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)
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explored_nav_actions.clear()
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# Keep action_failures for synthetic intents, but clear them for structural actions
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# so that the HD Map can retry route actions that might now be visible!
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from GramAddict.core.screen_topology import ScreenTopology
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keys_to_clear = [
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k for k in self.action_failures.keys() if ScreenTopology.is_structural_action(screen_type, k)
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]
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for k in keys_to_clear:
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del self.action_failures[k]
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# ── Back-Press Circuit Breaker ──
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if action == "press back":
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consecutive_back_presses += 1
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59
GramAddict/core/navigation/brain.py
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59
GramAddict/core/navigation/brain.py
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@@ -0,0 +1,59 @@
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import logging
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from typing import List, Optional
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from GramAddict.core.config import Config
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from GramAddict.core.llm_provider import query_llm
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logger = logging.getLogger(__name__)
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def ask_brain_for_action(
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goal: str, screen_type: str, available_actions: List[str], explored_actions: set, context: dict = None
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) -> Optional[str]:
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"""Asks the VLM to decide the best available action to reach the goal, considering failures."""
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if not available_actions:
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return None
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cfg = Config()
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url = (
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getattr(cfg.args, "ai_embedding_url", "http://localhost:11434/api/chat")
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if hasattr(cfg, "args")
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else "http://localhost:11434/api/chat"
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)
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model = getattr(cfg.args, "ai_embedding_model", "llama3") if hasattr(cfg, "args") else "llama3"
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prompt = (
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f"You are an autonomous Instagram agent. Your ultimate goal is: '{goal}'.\n"
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f"You are currently on the screen: {screen_type}.\n"
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f"These actions are available to you right now: {available_actions}\n"
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)
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if explored_actions:
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prompt += f"You recently tried these actions but they failed or didn't help: {list(explored_actions)}\n"
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if context:
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prompt += f"Context: {context}\n"
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prompt += (
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"Based on this, which of the available actions should you take next to make progress towards your goal? "
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"If you need to find an element that is likely off-screen, choosing to scroll is a smart move. "
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"If you are stuck, choosing to go back or to a main tab is acceptable to reset. "
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"Reply ONLY with the exact string from the available actions list."
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)
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try:
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response = query_llm(
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url=url, model=model, prompt="Choose the next best action.", system=prompt, format_json=False
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)
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if response:
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result = response if isinstance(response, str) else response.get("response", "")
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result = result.strip().strip("'\"")
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# Fuzzy match to available actions just in case
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for act in available_actions:
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if act.lower() in result.lower():
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return act
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logger.warning(f"🧠 [Brain] LLM returned an invalid action: '{result}'. Falling back.")
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except Exception as e:
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logger.debug(f"🧠 [Brain] Error querying LLM: {e}")
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return None
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@@ -17,7 +17,9 @@ class GoalPlanner:
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def __init__(self, username: str):
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self.knowledge = NavigationKnowledge(username)
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def plan_next_step(self, goal: str, screen: Dict[str, Any], explored_nav_actions: set = None, action_failures: dict = None) -> Optional[str]:
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def plan_next_step(
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self, goal: str, screen: Dict[str, Any], explored_nav_actions: set = None, action_failures: dict = None
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) -> Optional[str]:
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"""Plans the NEXT single action to take toward the goal."""
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screen_type = screen["screen_type"]
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available = screen.get("available_actions", [])
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@@ -34,7 +36,9 @@ class GoalPlanner:
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# ── 3. Am I on the right screen? If not, navigate there ──
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selected_tab = screen.get("selected_tab")
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nav_action = self._plan_navigation(goal_lower, screen_type, available, selected_tab, explored_nav_actions, action_failures)
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nav_action = self._plan_navigation(
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goal_lower, screen_type, available, selected_tab, explored_nav_actions, action_failures
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)
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if nav_action:
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return nav_action
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@@ -89,7 +93,7 @@ class GoalPlanner:
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else:
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logger.debug(f"🛡️ [Aversive Filter] Masking trapped action: '{action}'")
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available = safe_available
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# Build avoid_actions for HD Map route planning
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avoid_actions = (explored_nav_actions or set()).copy()
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if action_failures:
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@@ -112,9 +116,20 @@ class GoalPlanner:
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)
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return next_action
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else:
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logger.warning(f"🛡️ [HD Map] Route action '{next_action}' is trapped. Falling back.")
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logger.warning(f"🛡️ [HD Map] Route action '{next_action}' is trapped. Falling back to brain.")
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else:
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logger.debug(f"🛡️ [HD Map] Route action '{next_action}' already explored. Falling back.")
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logger.debug(
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f"🛡️ [HD Map] Route action '{next_action}' already explored and failed. Falling back to brain."
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)
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# ── 1.5 Brain-Driven Decision Making (Preventing Trapped States) ──
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# If HD Map didn't yield a valid action, or we're stuck, ask the AI brain.
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from GramAddict.core.navigation.brain import ask_brain_for_action
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brain_action = ask_brain_for_action(goal, screen_type.name, available, explored_nav_actions)
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if brain_action:
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logger.info(f"🧠 [Brain] Decided dynamically to execute: '{brain_action}'")
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return brain_action
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# ── 2. Learned Knowledge (Qdrant) ──
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required_screens = self.knowledge.get_requirements(goal)
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33
tests/test_planner_dynamic_brain.py
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33
tests/test_planner_dynamic_brain.py
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@@ -0,0 +1,33 @@
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from unittest.mock import patch
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from GramAddict.core.navigation.planner import GoalPlanner
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from GramAddict.core.perception.screen_identity import ScreenType
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def test_planner_falls_back_to_brain_when_hd_map_fails():
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"""
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Test that if HD Map routing fails because the structural target is not visible
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(and thus in explored_nav_actions), the planner falls back to the Brain
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to dynamically pick an action like 'scroll down'.
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"""
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planner = GoalPlanner("testuser")
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# Simulate a screen where the target isn't visible
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screen = {
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"screen_type": ScreenType.OWN_PROFILE,
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"available_actions": ["press back", "scroll down", "tap profile tab"],
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"context": {},
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}
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# Simulate that 'tap following list' failed previously and is in explored actions
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explored = {"tap following list"}
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# The brain should realize that 'scroll down' is the best way to uncover the target
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with patch("GramAddict.core.navigation.brain.ask_brain_for_action", return_value="scroll down") as mock_brain:
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action = planner.plan_next_step("go to followers/following list", screen, explored_nav_actions=explored)
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# Verify the brain was queried
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mock_brain.assert_called_once()
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# Verify the brain's decision is respected
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assert action == "scroll down"
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