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e-tib.com/components/ui/decorations/DrillOrbit.tsx
2026-05-11 10:49:56 +02:00

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'use client';
import { motion, useInView } from 'framer-motion';
import { useRef } from 'react';
/**
* DrillOrbit
*
* A glowing point continuously looping along a parabolic arc —
* evoking the trajectory of a horizontal directional drill bit.
*
* The arc is drawn once on scroll-entry. The dot then loops forever.
* Place inside any `relative overflow-hidden` section. Zero layout impact.
*/
type Side = 'left' | 'right';
interface DrillOrbitProps {
/** Which side of the section to anchor to */
side?: Side;
/** Invert colors for light backgrounds */
invert?: boolean;
className?: string;
}
// The parabolic bore path (left-to-right across a 800×200 canvas)
const PATH = 'M -20 80 C 150 80 200 340 400 340 C 600 340 650 80 820 80';
export function DrillOrbit({
side = 'right',
invert = false,
className = '',
}: DrillOrbitProps) {
const ref = useRef<SVGSVGElement>(null);
const isInView = useInView(ref, { once: true, margin: '0px 0px -10% 0px' });
const color = invert ? '#084c39' : '#0e7a5c';
const glowColor = invert ? 'rgba(8,76,57,0.35)' : 'rgba(14,122,92,0.45)';
return (
<svg
ref={ref}
viewBox="0 0 800 420"
fill="none"
xmlns="http://www.w3.org/2000/svg"
className={`absolute pointer-events-none select-none ${
side === 'right' ? 'right-0 bottom-0' : 'left-0 bottom-0'
} ${className}`}
style={{
width: 'clamp(360px, 55vw, 800px)',
height: 'clamp(180px, 27vw, 420px)',
transform: side === 'left' ? 'scaleX(-1)' : undefined,
}}
aria-hidden="true"
>
<defs>
{/* Glow filter for the drill-head */}
<filter id="drill-glow" x="-80%" y="-80%" width="260%" height="260%">
<feGaussianBlur stdDeviation="10" result="blur" />
<feMerge>
<feMergeNode in="blur" />
<feMergeNode in="SourceGraphic" />
</feMerge>
</filter>
{/* Fading trail gradient along path */}
<linearGradient id="trail-grad" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stopColor={color} stopOpacity="0" />
<stop offset="60%" stopColor={color} stopOpacity="0.6" />
<stop offset="100%" stopColor={color} stopOpacity="0" />
</linearGradient>
</defs>
{/* ── Bore arc (draws in once, stays) ── */}
<motion.path
d={PATH}
stroke={color}
strokeWidth="1"
strokeLinecap="round"
opacity={0.18}
initial={{ pathLength: 0 }}
animate={isInView ? { pathLength: 1 } : { pathLength: 0 }}
transition={{ duration: 2.5, ease: [0.4, 0, 0.2, 1] }}
/>
{/* ── Dashed ground-level reference ── */}
<motion.line
x1="0" y1="80" x2="800" y2="80"
stroke={color}
strokeWidth="0.8"
strokeDasharray="6 10"
opacity={0.12}
initial={{ pathLength: 0 }}
animate={isInView ? { pathLength: 1 } : { pathLength: 0 }}
transition={{ duration: 1.6, ease: 'easeOut' }}
/>
{/* ── Continuously looping drill-head ── */}
{isInView && (
<>
{/* Outer glow bloom */}
<motion.circle
r={22}
fill={glowColor}
filter="url(#drill-glow)"
style={{ offsetPath: `path('${PATH}')`, offsetDistance: '0%' } as React.CSSProperties}
animate={{ offsetDistance: ['0%', '100%'] }}
transition={{ duration: 5.5, ease: 'easeInOut', repeat: Infinity, repeatDelay: 1.5 }}
/>
{/* Core dot */}
<motion.circle
r={5}
fill={color}
style={{ offsetPath: `path('${PATH}')`, offsetDistance: '0%' } as React.CSSProperties}
animate={{ offsetDistance: ['0%', '100%'] }}
transition={{ duration: 5.5, ease: 'easeInOut', repeat: Infinity, repeatDelay: 1.5 }}
/>
{/* Inner white highlight */}
<motion.circle
r={2}
fill="white"
opacity={0.8}
style={{ offsetPath: `path('${PATH}')`, offsetDistance: '0%' } as React.CSSProperties}
animate={{ offsetDistance: ['0%', '100%'] }}
transition={{ duration: 5.5, ease: 'easeInOut', repeat: Infinity, repeatDelay: 1.5 }}
/>
</>
)}
</svg>
);
}