feat(branding): implement hand-drawn Copic marker, strikethrough, and pen circle effects; redesign guarantee section with animated signature

This commit is contained in:
2026-02-16 21:31:28 +01:00
parent 9cfe7ee9e5
commit 24f8772a31
10 changed files with 578 additions and 142 deletions

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@@ -59,19 +59,24 @@ const Node: React.FC<{
);
const Connector: React.FC<{ active?: boolean }> = ({ active }) => (
<div className="flex-1 w-px md:w-auto h-8 md:h-[1px] bg-slate-100 relative min-h-[20px] md:min-w-[40px] shrink-0">
<div className="flex-1 w-px md:w-auto h-8 md:h-[1px] bg-slate-50 relative min-h-[24px] md:min-h-0 md:min-w-[40px] shrink-0">
{active && (
<motion.div
initial={{ scaleX: 0, scaleY: 0 }}
animate={{ scaleX: 1, scaleY: 1 }}
className="absolute inset-0 bg-blue-300 origin-top md:origin-left"
className="absolute inset-0 bg-blue-300/50 origin-top md:origin-left mix-blend-multiply"
style={{
// Visual correction to prevent sub-pixel rendering thickening
height: "100%",
width: "100%",
}}
/>
)}
<div className="absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2">
<div
className={cn(
"w-1 h-1 rounded-full",
active ? "bg-blue-300 animate-pulse" : "bg-slate-100",
"w-1 h-1 rounded-full border border-white", // Added border white to make it look smaller/cleaner
active ? "bg-blue-400 animate-pulse scale-75" : "bg-slate-100", // Reduced scale and deeper color
)}
/>
</div>

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@@ -2,6 +2,7 @@ import * as React from "react";
import { ArrowRight } from "lucide-react";
import { Reveal } from "../Reveal";
import { Label, H3, LeadText } from "../Typography";
import { Strikethrough } from "../Strikethrough";
import { cn } from "../../utils/cn";
interface ComparisonRowProps {
@@ -38,11 +39,11 @@ export const ComparisonRow: React.FC<ComparisonRowProps> = ({
)}
>
<div className="flex-1 p-8 md:p-10 bg-slate-50/50 rounded-2xl text-slate-400 border border-transparent w-full">
<Label className="mb-4 line-through decoration-red-500">
{negativeLabel}
<Label className="mb-4">
<Strikethrough delay={delay + 0.2}>{negativeLabel}</Strikethrough>
</Label>
<LeadText className="line-through decoration-red-500 leading-snug">
{negativeText}
<LeadText className="leading-snug">
<Strikethrough delay={delay + 0.3}>{negativeText}</Strikethrough>
</LeadText>
</div>

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@@ -1,14 +1,9 @@
"use client";
import React from "react";
import React, { useId, useMemo } from "react";
import { motion } from "framer-motion";
import { cn } from "../utils/cn";
/**
* TECHNICAL MARKER COMPONENT
* Implements the "hand-drawn marker" effect.
* Animates in when entering the viewport.
*/
interface MarkerProps {
children: React.ReactNode;
delay?: number;
@@ -16,74 +11,171 @@ interface MarkerProps {
color?: string;
}
/**
* Copic Marker Component
*
* Uses hand-drawn filled polygon paths (NOT rects or strokes) for an
* organic, human feel. Each highlight band is a wobbly shape with
* bezier curves, not a perfect rectangle. Second strokes are offset
* to simulate imperfect re-highlighting.
*/
// Seeded PRNG for SSR-safe randomness
function createRng(seed: string) {
let s = 0;
for (let i = 0; i < seed.length; i++) {
s = ((s << 5) - s + seed.charCodeAt(i)) | 0;
}
return () => {
s = (s * 16807 + 0) % 2147483647;
return (s & 0x7fffffff) / 0x7fffffff;
};
}
/**
* Generate a hand-drawn highlight band path.
* Instead of a rectangle, we trace an organic polygon with wobbly edges.
*
* The shape goes: left edge → top edge (left to right) → right edge → bottom edge (right to left)
* Each edge has 1-2 control points for subtle curves.
*
* ViewBox: 0 0 100 100 with preserveAspectRatio="none"
* So x=0..100 maps to text width, y=0..100 maps to text height.
*/
function generateBandPath(rng: () => number, bandIndex: number) {
// Vertical position: center band in the text height
// First band centered around y=50, second shifted up or down
const yOffset = bandIndex === 0 ? 0 : (rng() - 0.5) * 20; // -10 to +10 shift
const yCenter = 50 + yOffset;
// Band thickness: covers ~40-50% of text height
const halfHeight = 20 + rng() * 8; // 20-28 units (40-56% of viewBox)
const yTop = yCenter - halfHeight;
const yBottom = yCenter + halfHeight;
// Horizontal extent: slight random overshoot/undershoot
const xStart = -2 + rng() * 3; // -2 to 1
const xEnd = 99 + rng() * 3; // 99 to 102
// Generate wobbly top edge points (left to right)
const topWobble1 = yTop + (rng() - 0.5) * 6;
const topWobble2 = yTop + (rng() - 0.5) * 6;
const topWobble3 = yTop + (rng() - 0.5) * 6;
// Generate wobbly bottom edge points (right to left)
const botWobble1 = yBottom + (rng() - 0.5) * 6;
const botWobble2 = yBottom + (rng() - 0.5) * 6;
const botWobble3 = yBottom + (rng() - 0.5) * 6;
// Slight angle on left/right edges
const leftTopY = yTop + (rng() - 0.5) * 4;
const leftBotY = yBottom + (rng() - 0.5) * 4;
const rightTopY = yTop + (rng() - 0.5) * 4;
const rightBotY = yBottom + (rng() - 0.5) * 4;
// Build the path:
// Start at top-left, trace top edge with curves, down right edge,
// trace bottom edge with curves back left, close.
const path = [
// Start top-left
`M ${xStart},${leftTopY}`,
// Top edge: 3 curve segments left→right
`C ${xStart + 15},${topWobble1} ${xStart + 30},${topWobble1} ${33},${topWobble2}`,
`C ${45},${topWobble2} ${55},${topWobble3} ${67},${topWobble3}`,
`C ${78},${topWobble3} ${xEnd - 10},${rightTopY} ${xEnd},${rightTopY}`,
// Right edge down
`L ${xEnd + (rng() - 0.5) * 2},${rightBotY}`,
// Bottom edge: 3 curve segments right→left
`C ${xEnd - 10},${botWobble1} ${78},${botWobble1} ${67},${botWobble2}`,
`C ${55},${botWobble2} ${45},${botWobble3} ${33},${botWobble3}`,
`C ${xStart + 30},${botWobble3} ${xStart + 15},${leftBotY} ${xStart},${leftBotY}`,
// Close
`Z`,
].join(" ");
return path;
}
export const Marker: React.FC<MarkerProps> = ({
children,
delay = 0,
className = "",
color = "rgba(255,235,59,0.7)",
color = "rgba(250, 204, 21, 0.5)",
}) => {
const id = useId();
const filterId = `marker-rough-${id.replace(/:/g, "")}`;
const bands = useMemo(() => {
const rng = createRng(id);
const numBands = rng() > 0.5 ? 2 : 1;
const result = [];
for (let i = 0; i < numBands; i++) {
result.push({
d: generateBandPath(rng, i),
delay: delay + i * 0.15,
duration: 0.4 + rng() * 0.15,
});
}
return result;
}, [id, delay]);
return (
<span className={cn("relative inline px-1", className)}>
<svg
className="absolute inset-x-0 bottom-0 top-0 h-full w-full pointer-events-none z-[-1]"
className="absolute inset-0 h-full w-full pointer-events-none z-[-1] overflow-visible mix-blend-multiply"
preserveAspectRatio="none"
viewBox="0 0 100 100"
xmlns="http://www.w3.org/2000/svg"
aria-hidden="true"
>
{/* Organic Stroke 1: Main body */}
<motion.path
d="M 0,85 C 10,87 25,82 40,84 C 55,86 75,81 90,83 C 95,84 100,85 100,85"
vectorEffect="non-scaling-stroke"
initial={{ pathLength: 0, opacity: 0 }}
whileInView={{ pathLength: 1, opacity: 1 }}
viewport={{ once: true, margin: "-5%" }}
transition={{
duration: 1.5,
delay: delay + 0.1,
ease: [0.23, 1, 0.32, 1],
}}
stroke={color}
strokeWidth="60"
strokeLinecap="round"
fill="none"
/>
{/* Organic Stroke 2: Variation for overlap */}
<motion.path
d="M 5,82 C 20,80 40,85 60,82 C 80,79 95,84 100,83"
vectorEffect="non-scaling-stroke"
initial={{ pathLength: 0, opacity: 0 }}
whileInView={{ pathLength: 1, opacity: 0.6 }}
viewport={{ once: true, margin: "-5%" }}
transition={{
duration: 1.8,
delay: delay + 0.3,
ease: [0.23, 1, 0.32, 1],
}}
stroke={color}
strokeWidth="35"
strokeLinecap="round"
fill="none"
/>
{/* Organic Stroke 3: Rough edge details */}
<motion.path
d="M 0,88 C 15,90 35,85 55,87 C 75,89 90,84 100,86"
vectorEffect="non-scaling-stroke"
initial={{ pathLength: 0, opacity: 0 }}
whileInView={{ pathLength: 1, opacity: 0.4 }}
viewport={{ once: true, margin: "-5%" }}
transition={{
duration: 1.2,
delay: delay + 0.2,
ease: [0.23, 1, 0.32, 1],
}}
stroke={color}
strokeWidth="15"
strokeLinecap="round"
fill="none"
/>
<defs>
<filter id={filterId} x="-5%" y="-5%" width="110%" height="110%">
{/* Very subtle edge wobble — alcohol ink bleed, not brush fraying */}
<feTurbulence
type="fractalNoise"
baseFrequency="0.04 0.3"
numOctaves="2"
seed={Math.abs(id.charCodeAt(1) || 42)}
result="noise"
/>
<feDisplacementMap
in="SourceGraphic"
in2="noise"
scale="1.5"
xChannelSelector="R"
yChannelSelector="G"
/>
</filter>
</defs>
{bands.map((band, i) => (
<motion.path
key={i}
d={band.d}
fill={color}
filter={`url(#${filterId})`}
initial={{ scaleX: 0, opacity: 0 }}
whileInView={{ scaleX: 1, opacity: 1 }}
viewport={{ once: true, margin: "-10%" }}
transition={{
scaleX: {
duration: band.duration,
delay: band.delay,
ease: [0.4, 0, 0.2, 1],
},
opacity: {
duration: 0.1,
delay: band.delay,
},
}}
style={{ transformOrigin: "left center" }}
/>
))}
</svg>
<span className="relative z-10 text-inherit">{children}</span>
<span className="relative z-10 font-semibold" style={{ color: "#000" }}>
{children}
</span>
</span>
);
};

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@@ -0,0 +1,124 @@
"use client";
import React, { useId, useMemo } from "react";
import { motion } from "framer-motion";
import { cn } from "../utils/cn";
interface PenCircleProps {
children: React.ReactNode;
delay?: number;
className?: string;
color?: string;
}
/**
* Ballpoint Pen Circle Component
*
* Draws a hand-drawn ellipse around children using SVG.
* Key: uses preserveAspectRatio="none" so the ellipse stretches
* to match the element dimensions regardless of text length.
*/
function createRng(seed: string) {
let s = 0;
for (let i = 0; i < seed.length; i++) {
s = ((s << 5) - s + seed.charCodeAt(i)) | 0;
}
return () => {
s = (s * 16807 + 0) % 2147483647;
return (s & 0x7fffffff) / 0x7fffffff;
};
}
function generateCirclePath(rng: () => number) {
// We draw an ellipse in a 0-100 x 0-100 viewBox.
// preserveAspectRatio="none" will stretch it to fit the element.
const cx = 50;
const cy = 50;
// Radii in viewBox units — will be stretched by the element
const rx = 50;
const ry = 50;
// Wobble for organic feel
const w = () => (rng() - 0.5) * 6;
const k = 0.5522847;
const kx = rx * k;
const ky = ry * k;
// 4 cardinal points with wobble
const top = { x: cx + w(), y: cy - ry + w() * 0.5 };
const right = { x: cx + rx + w() * 0.3, y: cy + w() };
const bottom = { x: cx + w(), y: cy + ry + w() * 0.5 };
const left = { x: cx - rx + w() * 0.3, y: cy + w() };
// End slightly offset from start for imperfect closure
const endOffX = (rng() - 0.5) * 8;
const endOffY = (rng() - 0.5) * 4;
return [
`M ${top.x},${top.y}`,
`C ${top.x + kx + w()},${top.y + w()} ${right.x + w()},${right.y - ky + w()} ${right.x},${right.y}`,
`C ${right.x + w()},${right.y + ky + w()} ${bottom.x + kx + w()},${bottom.y + w()} ${bottom.x},${bottom.y}`,
`C ${bottom.x - kx + w()},${bottom.y + w()} ${left.x + w()},${left.y + ky + w()} ${left.x},${left.y}`,
`C ${left.x + w()},${left.y - ky + w()} ${top.x - kx + w()},${top.y + w()} ${top.x + endOffX},${top.y + endOffY}`,
].join(" ");
}
export const PenCircle: React.FC<PenCircleProps> = ({
children,
delay = 0,
className = "",
color = "rgba(37, 99, 235, 0.65)", // Blue ballpoint pen
}) => {
const id = useId();
const path = useMemo(() => {
const rng = createRng(id);
return generateCirclePath(rng);
}, [id]);
return (
<span className={cn("relative inline-block px-2 py-1", className)}>
<svg
className="absolute pointer-events-none overflow-visible"
preserveAspectRatio="none"
viewBox="-5 -5 110 110"
xmlns="http://www.w3.org/2000/svg"
aria-hidden="true"
style={{
top: "-6px",
left: "-8px",
width: "calc(100% + 16px)",
height: "calc(100% + 12px)",
zIndex: 10,
}}
>
<motion.path
d={path}
initial={{ pathLength: 0, opacity: 0 }}
whileInView={{ pathLength: 1, opacity: 1 }}
viewport={{ once: true, margin: "-5%" }}
transition={{
pathLength: {
duration: 0.7,
delay: delay,
ease: [0.4, 0, 0.2, 1],
},
opacity: {
duration: 0.1,
delay: delay,
},
}}
stroke={color}
strokeWidth="2.5"
strokeLinecap="round"
fill="none"
vectorEffect="non-scaling-stroke"
/>
</svg>
{children}
</span>
);
};

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@@ -0,0 +1,65 @@
"use client";
import React from "react";
import { motion } from "framer-motion";
import { cn } from "../utils/cn";
interface SignatureProps {
className?: string;
delay?: number;
}
export const Signature: React.FC<SignatureProps> = ({
className,
delay = 0,
}) => {
return (
<div className={cn("relative text-slate-900", className)}>
<svg
width="200"
height="100"
viewBox="0 0 200 100"
fill="none"
xmlns="http://www.w3.org/2000/svg"
className="w-full h-auto"
>
{/* M */}
<motion.path
d="M20 50 C 25 30, 30 20, 40 25 C 45 35, 30 60, 25 70 C 20 80, 40 50, 50 40 C 60 30, 70 30, 60 55 C 55 65, 50 75, 65 70"
stroke="currentColor"
strokeWidth="2"
strokeLinecap="round"
initial={{ pathLength: 0, opacity: 0 }}
whileInView={{ pathLength: 1, opacity: 1 }}
viewport={{ once: true }}
transition={{ duration: 0.8, delay: delay, ease: "easeInOut" }}
/>
{/* a r c (scribble) */}
<motion.path
d="M65 70 C 75 65, 80 60, 90 70 C 95 75, 85 80, 80 75 C 75 70, 95 65, 100 70 C 105 75, 110 70, 120 65"
stroke="currentColor"
strokeWidth="2"
strokeLinecap="round"
initial={{ pathLength: 0, opacity: 0 }}
whileInView={{ pathLength: 1, opacity: 1 }}
viewport={{ once: true }}
transition={{ duration: 0.6, delay: delay + 0.6, ease: "easeInOut" }}
/>
{/* Mintel (scribble + underline) */}
<motion.path
d="M130 50 C 135 40, 140 30, 150 40 C 160 50, 140 80, 130 90 C 120 100, 180 80, 190 75"
stroke="currentColor"
strokeWidth="2"
strokeLinecap="round"
initial={{ pathLength: 0, opacity: 0 }}
whileInView={{ pathLength: 1, opacity: 1 }}
viewport={{ once: true }}
transition={{ duration: 0.8, delay: delay + 1.0, ease: "easeInOut" }}
/>
</svg>
<div className="mt-2 font-serif italic text-sm text-slate-500">
Marc Mintel
</div>
</div>
);
};

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@@ -0,0 +1,140 @@
"use client";
import React, { useId, useMemo } from "react";
import { motion } from "framer-motion";
import { cn } from "../utils/cn";
interface StrikethroughProps {
children: string; // Enforce string children for splitting
delay?: number;
className?: string;
color?: string;
}
/**
* Hand-drawn Strikethrough Component
*
* NOW SUPPORTS MULTI-LINE TEXT!
*
* Strategy: Splits the text into individual words. Each word is wrapped
* in a span with its own SVG strikethrough. This allows the text to
* wrap naturally across lines, and each word carries its strikethrough
* with it.
*/
function createRng(seed: string) {
let s = 0;
for (let i = 0; i < seed.length; i++) {
s = ((s << 5) - s + seed.charCodeAt(i)) | 0;
}
return () => {
s = (s * 16807 + 0) % 2147483647;
return (s & 0x7fffffff) / 0x7fffffff;
};
}
function generateStrikePath(rng: () => number) {
// Simple approach: just a slightly wobbly line from left to right
// through vertical center (y=50).
const points: { x: number; y: number }[] = [];
const numPoints = 4; // Fewer points for shorter word segments
for (let i = 0; i <= numPoints; i++) {
const x = (i / numPoints) * 100;
const y = 55 + (rng() - 0.5) * 15; // ±7.5 units wobble
points.push({ x, y });
}
// Build a smooth path through all points
let d = `M ${points[0].x},${points[0].y}`;
for (let i = 1; i < points.length - 1; i++) {
const midX = (points[i].x + points[i + 1].x) / 2;
const midY = (points[i].y + points[i + 1].y) / 2;
d += ` Q ${points[i].x},${points[i].y} ${midX},${midY}`;
}
const last = points[points.length - 1];
d += ` L ${last.x},${last.y}`;
return d;
}
const WordStrike: React.FC<{
word: string;
index: number;
baseDelay: number;
color: string;
seed: string;
}> = ({ word, index, baseDelay, color, seed }) => {
// Unique seed per word so they look different
const uniqueSeed = `${seed}-${index}-${word}`;
const path = useMemo(() => {
const rng = createRng(uniqueSeed);
return generateStrikePath(rng);
}, [uniqueSeed]);
return (
<span className="relative inline-block whitespace-nowrap">
<svg
className="absolute inset-0 w-full h-full pointer-events-none overflow-visible"
preserveAspectRatio="none"
viewBox="0 0 100 100"
xmlns="http://www.w3.org/2000/svg"
aria-hidden="true"
style={{ zIndex: 10 }}
>
<motion.path
d={path}
initial={{ pathLength: 0, opacity: 0 }}
whileInView={{ pathLength: 1, opacity: 1 }}
viewport={{ once: true, margin: "-5%" }}
transition={{
pathLength: {
duration: 0.4,
// Stagger words slightly
delay: baseDelay + index * 0.05,
ease: "easeOut",
},
opacity: { duration: 0.1, delay: baseDelay + index * 0.05 },
}}
stroke={color}
strokeWidth="2.5"
strokeLinecap="round"
fill="none"
vectorEffect="non-scaling-stroke"
/>
</svg>
{word}
</span>
);
};
export const Strikethrough: React.FC<StrikethroughProps> = ({
children,
delay = 0,
className = "",
color = "rgba(220, 50, 50, 0.8)",
}) => {
const id = useId();
// Split by spaces but preserve them as separate elements for spacing
// Actually, we can just split by space and rejoin with non-struck spaces
const words = children.split(" ");
return (
<span className={cn("relative inline", className)}>
{words.map((word, i) => (
<React.Fragment key={i}>
<WordStrike
word={word}
index={i}
baseDelay={delay}
color={color}
seed={id}
/>
{i < words.length - 1 && " "}
</React.Fragment>
))}
</span>
);
};