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klz-cables.com/.pnpm-store/v10/files/d3/0ebe08be5c26a8651e49a6410dae9d4ad7403f6d7446fe48bb23340125a9ef34fe5ed77118db715caa3a9e66a6ac7c7bb91b2c1e6a6e298f444893fed14e10
Marc Mintel 5397309103
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fix(products): fix breadcrumbs and product filtering (backport from main)
2026-02-24 16:04:21 +01:00

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export interface Options {
/**
* The slug of the Sentry organization associated with the app.
*
* This value can also be specified via the `SENTRY_ORG` environment variable.
*/
org?: string;
/**
* The slug of the Sentry project associated with the app.
*
* When uploading source maps, you can specify multiple projects (as an array) to upload
* the same source maps to multiple projects. This is useful in monorepo environments
* where multiple projects share the same release.
*
* This value can also be specified via the `SENTRY_PROJECT` environment variable.
*/
project?: string | string[];
/**
* The authentication token to use for all communication with Sentry.
* Can be obtained from https://sentry.io/orgredirect/organizations/:orgslug/settings/auth-tokens/.
*
* This value can also be specified via the `SENTRY_AUTH_TOKEN` environment variable.
*
* @see https://docs.sentry.io/product/accounts/auth-tokens/#organization-auth-tokens
*/
authToken?: string | undefined;
/**
* The base URL of your Sentry instance. Use this if you are using a self-hosted
* or Sentry instance other than sentry.io.
*
* This value can also be set via the `SENTRY_URL` environment variable.
*
* @default "https://sentry.io" (correct value for SaaS customers)
*/
url?: string;
/**
* Additional headers to send with every outgoing request to Sentry.
*/
headers?: Record<string, string>;
/**
* Enable debug information logs during build-time.
* Enabling this will give you, for example, logs about source maps.
*
* This option also propagates the debug flag to the Sentry CLI by setting
* the `SENTRY_LOG_LEVEL` environment variable to `"debug"` if it's not already set.
* If you have explicitly set `SENTRY_LOG_LEVEL`, this option will be ignored.
*
* @default false
*/
debug?: boolean;
/**
* Suppresses all build logs (all log levels, including errors).
*
* @default false
*/
silent?: boolean;
/**
* When an error occurs during release creation or sourcemaps upload, the plugin will call this function.
*
* By default, the plugin will simply throw an error, thereby stopping the bundling process.
* If an `errorHandler` callback is provided, compilation will continue, unless an error is
* thrown in the provided callback.
*
* To allow compilation to continue but still emit a warning, set this option to the following:
*
* ```js
* (err) => {
* console.warn(err);
* }
* ```
*/
errorHandler?: (err: Error) => void;
/**
* If this flag is `true`, internal plugin errors and performance data will be sent to Sentry.
* It will not collect any sensitive or user-specific data.
*
* At Sentry, we like to use Sentry ourselves to deliver faster and more stable products.
* We're very careful of what we're sending. We won't collect anything other than error
* and high-level performance data. We will never collect your code or any details of the
* projects in which you're using this plugin.
*
* @default true
*/
telemetry?: boolean;
/**
* Completely disables all functionality of the plugin.
*
* Defaults to `false`.
*/
disable?: boolean;
/**
* Options related to source maps upload and processing.
*/
sourcemaps?: {
/**
* Disables all functionality related to sourcemaps if set to `true`.
*
* If set to `"disable-upload"`, the plugin will not upload sourcemaps to Sentry, but will inject debug IDs into the build artifacts.
* This is useful if you want to manually upload sourcemaps to Sentry at a later point in time.
*
* @default false
*/
disable?: boolean | "disable-upload";
/**
* A glob or an array of globs that specify the build artifacts and source maps that will be uploaded to Sentry.
*
* The globbing patterns must follow the implementation of the `glob` package: https://www.npmjs.com/package/glob#glob-primer
*
* If this option is not specified, the plugin will try to upload all JavaScript files and source map files that are created during build.
*
* Use the `debug` option to print information about which files end up being uploaded.
*
*/
assets?: string | string[];
/**
* A glob or an array of globs that specifies which build artifacts should not be uploaded to Sentry.
*
* The globbing patterns must follow the implementation of the `glob` package: https://www.npmjs.com/package/glob#glob-primer
*
* Use the `debug` option to print information about which files end up being uploaded.
*
* @default []
*/
ignore?: string | string[];
/**
* Hook to rewrite the `sources` field inside the source map before being uploaded to Sentry. Does not modify the actual source map.
*
* Defaults to making all sources relative to `process.cwd()` while building.
*/
rewriteSources?: RewriteSourcesHook;
/**
* Hook to customize source map file resolution.
*
* The hook is called with the absolute path of the build artifact and the value of the `//# sourceMappingURL=`
* comment, if present. The hook should then return an absolute path (or a promise that resolves to one) indicating
* where to find the artifact's corresponding source map file. If no path is returned or the returned path doesn't
* exist, the standard source map resolution process will be used.
*
* The standard process first tries to resolve based on the `//# sourceMappingURL=` value (it supports `file://`
* urls and absolute/relative paths). If that path doesn't exist, it then looks for a file named
* `${artifactName}.map` in the same directory as the artifact.
*
* Note: This is mostly helpful for complex builds with custom source map generation. For example, if you put source
* maps into a separate directory and rewrite the `//# sourceMappingURL=` comment to something other than a relative
* directory, sentry will be unable to locate the source maps for a given build artifact. This hook allows you to
* implement the resolution process yourself.
*
* Use the `debug` option to print information about source map resolution.
*/
resolveSourceMap?: ResolveSourceMapHook;
/**
* A glob or an array of globs that specifies the build artifacts that should be deleted after the artifact upload to Sentry has been completed.
*
* Note: If you pass in a Promise that resolves to a string or array, the plugin will await the Promise and use
* the resolved value globs. This is useful if you need to dynamically determine the files to delete. Some
* higher-level Sentry SDKs or options use this feature (e.g., SvelteKit).
*
* The globbing patterns must follow the implementation of the `glob` package: https://www.npmjs.com/package/glob#glob-primer
*
* Use the `debug` option to print information about which files end up being deleted.
*/
filesToDeleteAfterUpload?: string | string[] | Promise<string | string[] | undefined>;
};
/**
* Options related to managing the Sentry releases for a build.
*
* More info: https://docs.sentry.io/product/releases/
*/
release?: {
/**
* Unique identifier for the release you want to create.
*
* This value can also be specified via the `SENTRY_RELEASE` environment variable.
*
* Defaults to automatically detecting a value for your environment.
* This includes values for Cordova, Heroku, AWS CodeBuild, CircleCI, Xcode, and Gradle, and otherwise uses the git `HEAD`'s commit SHA
* (the latter requires access to git CLI and for the root directory to be a valid repository).
*
* If no `name` is provided and the plugin can't automatically detect one, no release will be created.
*/
name?: string;
/**
* Whether the plugin should inject release information into the build for the SDK to pick it up when sending events. (recommended)
*
* Defaults to `true`.
*/
inject?: boolean;
/**
* Whether the plugin should create a release on Sentry during the build.
*
* Note that a release may still appear in Sentry even if this value is `false`. Any Sentry event that has a release value attached
* will automatically create a release (for example, via the `inject` option).
*
* @default true
*/
create?: boolean;
/**
* Whether to automatically finalize the release. The release is finalized by adding an end timestamp after the build ends.
*
* @default true
*/
finalize?: boolean;
/**
* Unique distribution identifier for the release. Used to further segment the release.
*
* Usually your build number.
*/
dist?: string;
/**
* Version control system (VCS) remote name.
*
* This value can also be specified via the `SENTRY_VSC_REMOTE` environment variable.
*
* @default "origin"
*/
vcsRemote?: string;
/**
* Configuration for associating the release with its commits in Sentry.
*
* Set to `false` to disable commit association.
*
* @default { auto: true }
*/
setCommits?: SetCommitsOptions | false;
/**
* Configuration for adding deployment information to the release in Sentry.
*
* Set to `false` to disable automatic deployment detection and creation.
*/
deploy?: DeployOptions | false;
/**
* Legacy method of uploading source maps. (not recommended unless necessary)
*
* One or more paths that should be scanned recursively for sources.
*
* Each path can be given as a string or an object with more specific options.
*
* The modern version of doing source maps upload is more robust and way easier to get working but has to inject a very small snippet of JavaScript into your output bundles.
* In situations where this leads to problems (e.g subresource integrity) you can use this option as a fallback.
*/
uploadLegacySourcemaps?: string | IncludeEntry | Array<string | IncludeEntry>;
};
/**
* Options for bundle size optimizations by excluding certain features.
*/
bundleSizeOptimizations?: {
/**
* Exclude debug statements from the bundle, thus disabling features like the SDK's `debug` option.
*
* If set to `true`, the plugin will attempt to tree-shake (remove) any debugging code within the Sentry SDK during the build.
* Note that the success of this depends on tree-shaking being enabled in your build tooling.
*
* @default false
*/
excludeDebugStatements?: boolean;
/**
* Exclude tracing functionality from the bundle, thus disabling features like performance monitoring.
*
* If set to `true`, the plugin will attempt to tree-shake (remove) code within the Sentry SDK that is related to tracing and performance monitoring.
* Note that the success of this depends on tree-shaking being enabled in your build tooling.
*
* **Notice:** Do not enable this when you're using any performance monitoring-related SDK features (e.g. `Sentry.startTransaction()`).
* @default false
*/
excludeTracing?: boolean;
/**
* If set to `true`, the plugin will attempt to tree-shake (remove) code related to the Sentry SDK's Session Replay Canvas recording functionality.
* Note that the success of this depends on tree-shaking being enabled in your build tooling.
*
* You can safely do this when you do not want to capture any Canvas activity via Sentry Session Replay.
*
* @deprecated In versions v7.78.0 and later of the Sentry JavaScript SDKs, canvas recording is opt-in making this option redundant.
*/
excludeReplayCanvas?: boolean;
/**
* Exclude Replay Shadow DOM functionality from the bundle.
*
* If set to `true`, the plugin will attempt to tree-shake (remove) code related to the Sentry SDK's Session Replay Shadow DOM recording functionality.
* Note that the success of this depends on tree-shaking being enabled in your build tooling.
*
* This option is safe to be used when you do not want to capture any Shadow DOM activity via Sentry Session Replay.
*
* @default false
*/
excludeReplayShadowDom?: boolean;
/**
* Exclude Replay iFrame functionality from the bundle.
*
* If set to `true`, the Sentry SDK will attempt to tree-shake (remove) code related to the Sentry SDK's Session Replay `iframe` recording functionality.
* Note that the success of this depends on tree-shaking being enabled in your build tooling.
*
* You can safely do this when you do not want to capture any `iframe` activity via Sentry Session Replay.
*
* @default false
*/
excludeReplayIframe?: boolean;
/**
* Exclude Replay worker functionality from the bundle.
*
* If set to `true`, the Sentry SDK will attempt to tree-shake (remove) code related to the Sentry SDK's Session Replay's Compression Web Worker.
* Note that the success of this depends on tree-shaking being enabled in your build tooling.
*
* **Notice:** You should only use this option if you manually host a compression worker and configure it in your Sentry Session Replay integration config via the `workerUrl` option.
*
* @default false
*/
excludeReplayWorker?: boolean;
};
/**
* Options related to react component name annotations.
* Disabled by default, unless a value is set for this option.
* When enabled, your app's DOM will automatically be annotated during build-time with their respective component names.
* This will unlock the capability to search for Replays in Sentry by component name, as well as see component names in breadcrumbs and performance monitoring.
* Please note that this feature is not currently supported by the esbuild bundler plugins, and will only annotate React components
*/
reactComponentAnnotation?: {
/**
* Whether the component name annotate plugin should be enabled or not.
*/
enabled?: boolean;
/**
* A list of strings representing the names of components to ignore. The plugin will not apply `data-sentry` annotations on the DOM element for these components.
*/
ignoredComponents?: string[];
/**
* An experimental component annotation injection mode that injects
* annotations into HTML rather than React components.
*/
_experimentalInjectIntoHtml?: boolean;
};
/**
* Metadata that should be associated with the built application.
*
* The metadata is serialized and can be looked up at runtime from within the SDK (for example in the `beforeSend`,
* event processors, or the transport), allowing for custom event filtering logic or routing of events.
*
* Metadata can either be passed directly or alternatively a callback can be provided that will be
* called with the following parameters:
* - `org`: The organization slug.
* - `project`: The project slug (when multiple projects are configured, this is the first project).
* - `projects`: An array of all project slugs (available when multiple projects are configured).
* - `release`: The release name.
*/
moduleMetadata?: ModuleMetadata | ModuleMetadataCallback;
/**
* A key which will embedded in all the bundled files. The SDK will be able to use the key to apply filtering
* rules, for example using the `thirdPartyErrorFilterIntegration`.
*/
applicationKey?: string;
/**
* Options that are considered experimental and subject to change.
*
* @experimental API that does not follow semantic versioning and may change in any release
*/
_experiments?: {
/**
* If set to true, the plugin will inject an additional `SENTRY_BUILD_INFO` variable.
* This contains information about the build, e.g. dependencies, node version and other useful data.
*
* Defaults to `false`.
*/
injectBuildInformation?: boolean;
} & Record<string, unknown>;
/**
* Options that are useful for building wrappers around the plugin. You likely don't need these options unless you
* are distributing a tool that depends on this plugin
*/
_metaOptions?: {
/**
* Overrides the prefix that come before logger messages. (e.g. `[some-prefix] Info: Some log message`)
*
* Example value: `[sentry-webpack-plugin (client)]`
*/
loggerPrefixOverride?: string;
/**
* Arbitrary telemetry items.
*/
telemetry?: {
/**
* The meta framework using the plugin.
*/
metaFramework?: string;
/**
* The major version of the bundler (e.g., "4" or "5" for webpack).
*/
bundlerMajorVersion?: string;
};
};
}
export type RewriteSourcesHook = (source: string, map: any) => string;
export type ResolveSourceMapHook = (artifactPath: string, sourceMappingUrl: string | undefined) => string | undefined | Promise<string | undefined>;
export interface ModuleMetadata {
[key: string]: any;
}
export interface ModuleMetadataCallbackArgs {
org?: string;
project?: string;
projects?: string[];
release?: string;
}
export type ModuleMetadataCallback = (args: ModuleMetadataCallbackArgs) => ModuleMetadata;
export type IncludeEntry = {
/**
* One or more paths to scan for files to upload.
*/
paths: string[];
/**
* One or more paths to ignore during upload.
* Overrides entries in ignoreFile file.
*
* Defaults to `['node_modules']` if neither `ignoreFile` nor `ignore` is set.
*/
ignore?: string | string[];
/**
* Path to a file containing list of files/directories to ignore.
*
* Can point to `.gitignore` or anything with the same format.
*/
ignoreFile?: string;
/**
* Array of file extensions of files to be collected for the file upload.
*
* By default the following file extensions are processed: js, map, jsbundle and bundle.
*/
ext?: string[];
/**
* URL prefix to add to the beginning of all filenames.
* Defaults to '~/' but you might want to set this to the full URL.
*
* This is also useful if your files are stored in a sub folder. eg: url-prefix '~/static/js'.
*/
urlPrefix?: string;
/**
* URL suffix to add to the end of all filenames.
* Useful for appending query parameters.
*/
urlSuffix?: string;
/**
* When paired with the `rewrite` option, this will remove a prefix from filename references inside of
* sourcemaps. For instance you can use this to remove a path that is build machine specific.
* Note that this will NOT change the names of uploaded files.
*/
stripPrefix?: string[];
/**
* When paired with the `rewrite` option, this will add `~` to the `stripPrefix` array.
*
* Defaults to `false`.
*/
stripCommonPrefix?: boolean;
/**
* Determines whether sentry-cli should attempt to link minified files with their corresponding maps.
* By default, it will match files and maps based on name, and add a Sourcemap header to each minified file
* for which it finds a map. Can be disabled if all minified files contain sourceMappingURL.
*
* Defaults to true.
*/
sourceMapReference?: boolean;
/**
* Enables rewriting of matching source maps so that indexed maps are flattened and missing sources
* are inlined if possible.
*
* Defaults to true
*/
rewrite?: boolean;
/**
* When `true`, attempts source map validation before upload if rewriting is not enabled.
* It will spot a variety of issues with source maps and cancel the upload if any are found.
*
* Defaults to `false` as this can cause false positives.
*/
validate?: boolean;
};
export interface SentrySDKBuildFlags extends Record<string, boolean | undefined> {
__SENTRY_DEBUG__?: boolean;
__SENTRY_TRACING__?: boolean;
__RRWEB_EXCLUDE_CANVAS__?: boolean;
__RRWEB_EXCLUDE_IFRAME__?: boolean;
__RRWEB_EXCLUDE_SHADOW_DOM__?: boolean;
__SENTRY_EXCLUDE_REPLAY_WORKER__?: boolean;
}
export type SetCommitsOptions = (AutoSetCommitsOptions | ManualSetCommitsOptions) & {
/**
* The commit before the beginning of this release (in other words,
* the last commit of the previous release).
*
* Defaults to the last commit of the previous release in Sentry.
*
* If there was no previous release, the last 10 commits will be used.
*/
previousCommit?: string;
/**
* If the flag is to `true` and the previous release commit was not found
* in the repository, the plugin creates a release with the default commits
* count instead of failing the command.
*
* Defaults to `false`.
*/
ignoreMissing?: boolean;
/**
* If this flag is set, the setCommits step will not fail and just exit
* silently if no new commits for a given release have been found.
*
* Defaults to `false`.
*/
ignoreEmpty?: boolean;
};
type AutoSetCommitsOptions = {
/**
* Automatically sets `commit` and `previousCommit`. Sets `commit` to `HEAD`
* and `previousCommit` as described in the option's documentation.
*
* If you set this to `true`, manually specified `commit` and `previousCommit`
* options will be overridden. It is best to not specify them at all if you
* set this option to `true`.
*/
auto: true;
repo?: undefined;
commit?: undefined;
};
type ManualSetCommitsOptions = {
auto?: false | undefined;
/**
* The full repo name as defined in Sentry.
*
* Required if the `auto` option is not set to `true`.
*/
repo: string;
/**
* The current (last) commit in the release.
*
* Required if the `auto` option is not set to `true`.
*/
commit: string;
};
type DeployOptions = {
/**
* Environment for this release. Values that make sense here would
* be `production` or `staging`.
*/
env: string;
/**
* Deployment start time in Unix timestamp (in seconds) or ISO 8601 format.
*/
started?: number | string;
/**
* Deployment finish time in Unix timestamp (in seconds) or ISO 8601 format.
*/
finished?: number | string;
/**
* Deployment duration (in seconds). Can be used instead of started and finished.
*/
time?: number;
/**
* Human-readable name for the deployment.
*/
name?: string;
/**
* URL that points to the deployment.
*/
url?: string;
};
export type HandleRecoverableErrorFn = (error: unknown, throwByDefault: boolean) => void;
export {};
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