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klz-cables.com/.pnpm-store/v10/files/a8/e9cba7d820daabfc39ffc087d8bd048c67ad6952a4c26419a4d97ac780f915cb33364437c750251dd5e203cab037d38b8b35f0318477349aac79b0c07239d4
Marc Mintel 5397309103
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fix(products): fix breadcrumbs and product filtering (backport from main)
2026-02-24 16:04:21 +01:00

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import { isAnimationControls } from '../../../animation/utils/is-animation-controls.mjs';
import { createAnimationState } from '../../../render/utils/animation-state.mjs';
import { Feature } from '../Feature.mjs';
class AnimationFeature extends Feature {
/**
* We dynamically generate the AnimationState manager as it contains a reference
* to the underlying animation library. We only want to load that if we load this,
* so people can optionally code split it out using the `m` component.
*/
constructor(node) {
super(node);
node.animationState || (node.animationState = createAnimationState(node));
}
updateAnimationControlsSubscription() {
const { animate } = this.node.getProps();
if (isAnimationControls(animate)) {
this.unmountControls = animate.subscribe(this.node);
}
}
/**
* Subscribe any provided AnimationControls to the component's VisualElement
*/
mount() {
this.updateAnimationControlsSubscription();
}
update() {
const { animate } = this.node.getProps();
const { animate: prevAnimate } = this.node.prevProps || {};
if (animate !== prevAnimate) {
this.updateAnimationControlsSubscription();
}
}
unmount() {
var _a;
this.node.animationState.reset();
(_a = this.unmountControls) === null || _a === void 0 ? void 0 : _a.call(this);
}
}
export { AnimationFeature };