32 lines
1.1 KiB
TypeScript
32 lines
1.1 KiB
TypeScript
import { IGameRepository } from '@core/racing/domain/repositories/IGameRepository';
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import { Game } from '@core/racing/domain/entities/Game';
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import { Logger } from '@core/shared/logging/Logger';
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export class InMemoryGameRepository implements IGameRepository {
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private games: Map<string, Game> = new Map();
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constructor(private readonly logger: Logger, initialGames: Game[] = []) {
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this.logger.info('InMemoryGameRepository initialized.');
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for (const game of initialGames) {
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this.games.set(game.id, game);
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this.logger.debug(`Seeded game: ${game.id} (${game.name}).`);
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}
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}
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async findById(id: string): Promise<Game | null> {
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this.logger.debug(`[InMemoryGameRepository] Finding game by ID: ${id}`);
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const game = this.games.get(id) ?? null;
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if (game) {
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this.logger.info(`Found game by ID: ${id}.`);
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} else {
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this.logger.warn(`Game with ID ${id} not found.`);
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}
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return Promise.resolve(game);
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}
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async findAll(): Promise<Game[]> {
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this.logger.debug('[InMemoryGameRepository] Finding all games.');
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return Promise.resolve(Array.from(this.games.values()));
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}
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}
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