171 lines
5.1 KiB
TypeScript
171 lines
5.1 KiB
TypeScript
'use client';
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import React from 'react';
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import { FileText, Gamepad2, Check } from 'lucide-react';
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import { Input } from '@/ui/Input';
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import type { LeagueConfigFormModel } from '@/lib/types/LeagueConfigFormModel';
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import { Box } from '@/ui/Box';
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import { Stack } from '@/ui/Stack';
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import { Text } from '@/ui/Text';
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import { Heading } from '@/ui/Heading';
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import { Icon } from '@/ui/Icon';
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import { Grid } from '@/ui/Grid';
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import { Surface } from '@/ui/Surface';
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import { Button } from '@/ui/Button';
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import { TextArea } from '@/ui/TextArea';
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interface LeagueBasicsSectionProps {
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form: LeagueConfigFormModel;
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onChange?: (form: LeagueConfigFormModel) => void;
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errors?: {
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name?: string;
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description?: string;
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};
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readOnly?: boolean;
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}
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export function LeagueBasicsSection({
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form,
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onChange,
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errors,
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readOnly,
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}: LeagueBasicsSectionProps) {
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const basics = form.basics;
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const disabled = readOnly || !onChange;
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const updateBasics = (patch: Partial<typeof basics>) => {
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if (!onChange) return;
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onChange({
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...form,
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basics: {
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...form.basics,
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...patch,
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},
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});
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};
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return (
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<Stack gap={8}>
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{/* Emotional header for the step */}
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<Box textAlign="center" pb={2}>
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<Box mb={2}>
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<Heading level={3}>
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Every great championship starts with a name
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</Heading>
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</Box>
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<Box maxWidth="lg" mx="auto">
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<Text size="sm" color="text-gray-400">
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This is where legends begin. Give your league an identity that drivers will remember.
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</Text>
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</Box>
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</Box>
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{/* League name */}
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<Stack gap={3}>
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<Input
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label={
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<Stack direction="row" align="center" gap={2}>
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<Icon icon={FileText} size={4} color="var(--primary-blue)" />
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<Text size="sm" weight="medium" color="text-gray-300">League name *</Text>
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</Stack>
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}
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value={basics.name}
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onChange={(e: React.ChangeEvent<HTMLInputElement>) => updateBasics({ name: e.target.value })}
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placeholder="e.g., GridPilot Sprint Series"
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variant={errors?.name ? 'error' : 'default'}
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errorMessage={errors?.name}
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disabled={disabled}
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autoFocus
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/>
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<Stack gap={2}>
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<Text size="xs" color="text-gray-500">
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Make it memorable — this is what drivers will see first
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</Text>
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<Stack direction="row" wrap gap={2}>
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<Text size="xs" color="text-gray-500">Try:</Text>
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{[
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'Sunday Showdown Series',
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'Midnight Endurance League',
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'GT Masters Championship'
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].map(name => (
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<Button
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key={name}
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type="button"
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onClick={() => updateBasics({ name })}
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variant="secondary"
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size="sm"
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disabled={disabled}
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rounded="full"
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fontSize="0.75rem"
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px={2}
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py={0.5}
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h="auto"
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>
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{name}
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</Button>
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))}
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</Stack>
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</Stack>
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</Stack>
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{/* Description - Now Required */}
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<TextArea
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label={
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<Stack direction="row" align="center" gap={2}>
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<Icon icon={FileText} size={4} color="var(--primary-blue)" />
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<Text size="sm" weight="medium" color="text-gray-300">Tell your story *</Text>
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</Stack>
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}
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value={basics.description ?? ''}
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onChange={(e: React.ChangeEvent<HTMLTextAreaElement>) =>
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updateBasics({
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description: e.target.value,
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})
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}
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rows={4}
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disabled={disabled}
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variant={errors?.description ? 'error' : 'default'}
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errorMessage={errors?.description}
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placeholder="What makes your league special? Tell drivers what to expect..."
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/>
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<Surface variant="muted" rounded="lg" border padding={4}>
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<Box mb={3}>
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<Text size="xs" color="text-gray-400">
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<Text weight="medium" color="text-gray-300">Great descriptions include:</Text>
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</Text>
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</Box>
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<Grid cols={3} gap={3}>
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{[
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'Racing style & pace',
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'Schedule & timezone',
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'Community vibe'
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].map(item => (
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<Stack key={item} direction="row" align="start" gap={2}>
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<Icon icon={Check} size={3.5} color="var(--performance-green)" mt={0.5} />
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<Text size="xs" color="text-gray-400">{item}</Text>
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</Stack>
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))}
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</Grid>
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</Surface>
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{/* Game Platform */}
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<Stack gap={2}>
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<Input
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label={
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<Stack direction="row" align="center" gap={2}>
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<Icon icon={Gamepad2} size={4} color="var(--text-gray-400)" />
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<Text size="sm" weight="medium" color="text-gray-300">Game platform</Text>
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</Stack>
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}
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value="iRacing"
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disabled
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/>
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<Text size="xs" color="text-gray-500">
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More platforms soon
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</Text>
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</Stack>
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</Stack>
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);
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}
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