import { IGameRepository } from '@core/racing/domain/repositories/IGameRepository'; import { Game } from '@core/racing/domain/entities/Game'; import { Logger } from '@core/shared/application'; export class InMemoryGameRepository implements IGameRepository { private games: Map = new Map(); constructor(private readonly logger: Logger, initialGames: Game[] = []) { this.logger.info('InMemoryGameRepository initialized.'); for (const game of initialGames) { this.games.set(game.id, game); this.logger.debug(`Seeded game: ${game.id} (${game.name}).`); } } async findById(id: string): Promise { this.logger.debug(`[InMemoryGameRepository] Finding game by ID: ${id}`); const game = this.games.get(id) ?? null; if (game) { this.logger.info(`Found game by ID: ${id}.`); } else { this.logger.warn(`Game with ID ${id} not found.`); } return Promise.resolve(game); } async findAll(): Promise { this.logger.debug('[InMemoryGameRepository] Finding all games.'); return Promise.resolve(Array.from(this.games.values())); } }