wip
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@@ -1,10 +1,12 @@
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/**
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* Domain Entity: Track
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*
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*
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* Represents a racing track/circuit in the GridPilot platform.
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* Immutable entity with factory methods and domain validation.
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*/
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import { RacingDomainValidationError } from '../errors/RacingDomainError';
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export type TrackCategory = 'oval' | 'road' | 'street' | 'dirt';
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export type TrackDifficulty = 'beginner' | 'intermediate' | 'advanced' | 'expert';
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@@ -87,27 +89,27 @@ export class Track {
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gameId: string;
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}): void {
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if (!props.id || props.id.trim().length === 0) {
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throw new Error('Track ID is required');
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throw new RacingDomainValidationError('Track ID is required');
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}
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if (!props.name || props.name.trim().length === 0) {
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throw new Error('Track name is required');
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throw new RacingDomainValidationError('Track name is required');
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}
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if (!props.country || props.country.trim().length === 0) {
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throw new Error('Track country is required');
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throw new RacingDomainValidationError('Track country is required');
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}
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if (props.lengthKm <= 0) {
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throw new Error('Track length must be positive');
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throw new RacingDomainValidationError('Track length must be positive');
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}
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if (props.turns < 0) {
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throw new Error('Track turns cannot be negative');
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throw new RacingDomainValidationError('Track turns cannot be negative');
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}
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if (!props.gameId || props.gameId.trim().length === 0) {
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throw new Error('Game ID is required');
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throw new RacingDomainValidationError('Game ID is required');
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}
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}
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