refactor
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@@ -1,146 +0,0 @@
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import type { LeagueVisibilityType } from '../../domain/value-objects/LeagueVisibility';
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import type { StewardingDecisionMode } from '../../domain/entities/League';
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export type LeagueStructureMode = 'solo' | 'fixedTeams';
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/**
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* League visibility determines public visibility and ranking status.
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* - 'ranked': Public, competitive, affects driver ratings. Requires min 10 drivers.
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* - 'unranked': Private, casual with friends. No rating impact. Any number of drivers.
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*
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* For backward compatibility, 'public'/'private' are also supported in the form,
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* but the domain uses 'ranked'/'unranked'.
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*/
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export type LeagueVisibilityFormValue = LeagueVisibilityType | 'public' | 'private';
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export interface LeagueStructureFormDTO {
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mode: LeagueStructureMode;
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maxDrivers: number;
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maxTeams?: number;
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driversPerTeam?: number;
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multiClassEnabled?: boolean;
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}
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export interface LeagueChampionshipsFormDTO {
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enableDriverChampionship: boolean;
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enableTeamChampionship: boolean;
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enableNationsChampionship: boolean;
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enableTrophyChampionship: boolean;
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}
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export interface LeagueScoringFormDTO {
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patternId?: string; // e.g. 'sprint-main-driver', 'club-ladder-solo'
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// For now, keep customScoring optional and simple:
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customScoringEnabled?: boolean;
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}
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export interface LeagueDropPolicyFormDTO {
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strategy: 'none' | 'bestNResults' | 'dropWorstN';
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n?: number;
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}
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export interface LeagueTimingsFormDTO {
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practiceMinutes?: number;
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qualifyingMinutes: number;
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sprintRaceMinutes?: number;
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mainRaceMinutes: number;
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sessionCount: number;
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roundsPlanned?: number;
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seasonStartDate?: string; // ISO date YYYY-MM-DD
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seasonEndDate?: string; // ISO date YYYY-MM-DD
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raceStartTime?: string; // "HH:MM" 24h
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timezoneId?: string; // IANA ID, e.g. "Europe/Berlin", or "track" for track local time
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recurrenceStrategy?: 'weekly' | 'everyNWeeks' | 'monthlyNthWeekday';
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intervalWeeks?: number;
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weekdays?: import('../../domain/types/Weekday').Weekday[];
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monthlyOrdinal?: 1 | 2 | 3 | 4;
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monthlyWeekday?: import('../../domain/types/Weekday').Weekday;
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}
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/**
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* Stewarding configuration for protests and penalties.
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*/
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export interface LeagueStewardingFormDTO {
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/**
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* How protest decisions are made
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*/
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decisionMode: StewardingDecisionMode;
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/**
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* Number of votes required to uphold/reject a protest
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* Used with steward_vote, member_vote, steward_veto, member_veto modes
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*/
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requiredVotes?: number;
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/**
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* Whether to require a defense from the accused before deciding
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*/
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requireDefense: boolean;
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/**
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* Time limit (hours) for accused to submit defense
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*/
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defenseTimeLimit: number;
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/**
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* Time limit (hours) for voting to complete
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*/
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voteTimeLimit: number;
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/**
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* Time limit (hours) after race ends when protests can be filed
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*/
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protestDeadlineHours: number;
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/**
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* Time limit (hours) after race ends when stewarding is closed
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*/
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stewardingClosesHours: number;
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/**
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* Whether to notify the accused when a protest is filed
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*/
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notifyAccusedOnProtest: boolean;
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/**
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* Whether to notify eligible voters when a vote is required
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*/
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notifyOnVoteRequired: boolean;
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}
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export interface LeagueConfigFormModel {
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leagueId?: string; // present for admin, omitted for create
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basics: {
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name: string;
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description?: string;
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/**
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* League visibility/ranking mode.
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* - 'ranked' (or legacy 'public'): Competitive, public, affects ratings. Min 10 drivers.
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* - 'unranked' (or legacy 'private'): Casual with friends, no rating impact.
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*/
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visibility: LeagueVisibilityFormValue;
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gameId: string;
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/**
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* League logo as base64 data URL (optional).
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* Format: data:image/png;base64,... or data:image/jpeg;base64,...
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*/
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logoDataUrl?: string;
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};
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structure: LeagueStructureFormDTO;
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championships: LeagueChampionshipsFormDTO;
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scoring: LeagueScoringFormDTO;
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dropPolicy: LeagueDropPolicyFormDTO;
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timings: LeagueTimingsFormDTO;
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stewarding: LeagueStewardingFormDTO;
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}
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/**
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* Helper to normalize visibility values to new terminology.
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* Maps 'public' -> 'ranked' and 'private' -> 'unranked'.
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*/
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export function normalizeVisibility(value: LeagueVisibilityFormValue): LeagueVisibilityType {
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if (value === 'public' || value === 'ranked') return 'ranked';
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return 'unranked';
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}
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/**
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* Helper to convert new terminology to legacy for backward compatibility.
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* Maps 'ranked' -> 'public' and 'unranked' -> 'private'.
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*/
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export function toLegacyVisibility(value: LeagueVisibilityFormValue): 'public' | 'private' {
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if (value === 'ranked' || value === 'public') return 'public';
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return 'private';
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}
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