alpha wip
This commit is contained in:
117
apps/website/domain/entities/Standing.ts
Normal file
117
apps/website/domain/entities/Standing.ts
Normal file
@@ -0,0 +1,117 @@
|
||||
/**
|
||||
* Domain Entity: Standing
|
||||
*
|
||||
* Represents a championship standing in the GridPilot platform.
|
||||
* Immutable entity with factory methods and domain validation.
|
||||
*/
|
||||
|
||||
export class Standing {
|
||||
readonly leagueId: string;
|
||||
readonly driverId: string;
|
||||
readonly points: number;
|
||||
readonly wins: number;
|
||||
readonly position: number;
|
||||
readonly racesCompleted: number;
|
||||
|
||||
private constructor(props: {
|
||||
leagueId: string;
|
||||
driverId: string;
|
||||
points: number;
|
||||
wins: number;
|
||||
position: number;
|
||||
racesCompleted: number;
|
||||
}) {
|
||||
this.leagueId = props.leagueId;
|
||||
this.driverId = props.driverId;
|
||||
this.points = props.points;
|
||||
this.wins = props.wins;
|
||||
this.position = props.position;
|
||||
this.racesCompleted = props.racesCompleted;
|
||||
}
|
||||
|
||||
/**
|
||||
* Factory method to create a new Standing entity
|
||||
*/
|
||||
static create(props: {
|
||||
leagueId: string;
|
||||
driverId: string;
|
||||
points?: number;
|
||||
wins?: number;
|
||||
position?: number;
|
||||
racesCompleted?: number;
|
||||
}): Standing {
|
||||
this.validate(props);
|
||||
|
||||
return new Standing({
|
||||
leagueId: props.leagueId,
|
||||
driverId: props.driverId,
|
||||
points: props.points ?? 0,
|
||||
wins: props.wins ?? 0,
|
||||
position: props.position ?? 0,
|
||||
racesCompleted: props.racesCompleted ?? 0,
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Domain validation logic
|
||||
*/
|
||||
private static validate(props: {
|
||||
leagueId: string;
|
||||
driverId: string;
|
||||
}): void {
|
||||
if (!props.leagueId || props.leagueId.trim().length === 0) {
|
||||
throw new Error('League ID is required');
|
||||
}
|
||||
|
||||
if (!props.driverId || props.driverId.trim().length === 0) {
|
||||
throw new Error('Driver ID is required');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Add points from a race result
|
||||
*/
|
||||
addRaceResult(position: number, pointsSystem: Record<number, number>): Standing {
|
||||
const racePoints = pointsSystem[position] ?? 0;
|
||||
const isWin = position === 1;
|
||||
|
||||
return new Standing({
|
||||
leagueId: this.leagueId,
|
||||
driverId: this.driverId,
|
||||
points: this.points + racePoints,
|
||||
wins: this.wins + (isWin ? 1 : 0),
|
||||
position: this.position,
|
||||
racesCompleted: this.racesCompleted + 1,
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Update championship position
|
||||
*/
|
||||
updatePosition(position: number): Standing {
|
||||
if (!Number.isInteger(position) || position < 1) {
|
||||
throw new Error('Position must be a positive integer');
|
||||
}
|
||||
|
||||
return new Standing({
|
||||
...this,
|
||||
position,
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate average points per race
|
||||
*/
|
||||
getAveragePoints(): number {
|
||||
if (this.racesCompleted === 0) return 0;
|
||||
return this.points / this.racesCompleted;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate win percentage
|
||||
*/
|
||||
getWinPercentage(): number {
|
||||
if (this.racesCompleted === 0) return 0;
|
||||
return (this.wins / this.racesCompleted) * 100;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user