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docs/architecture/shared/SERVICES.md
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docs/architecture/shared/SERVICES.md
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Services Design Guide (Clean Architecture)
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This document defines all service types used across the system and assigns clear, non-overlapping responsibilities.
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It exists to remove ambiguity around the word “service”, which is heavily overloaded.
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The rules below are strict.
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⸻
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Overview
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The system contains four distinct service categories, each in a different layer:
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1. Frontend Services
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2. API Services
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3. Core Application Services
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4. Core Domain Services
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They must never be mixed.
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⸻
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1. Frontend Services
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Purpose
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Frontend services orchestrate UI-driven workflows.
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They answer the question:
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“How does the UI obtain and submit data?”
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⸻
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Responsibilities
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Frontend services MAY:
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• call API clients
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• apply client-side guards (blockers, throttles)
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• create View Models
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• orchestrate multiple API calls
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• handle recoverable UI errors
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Frontend services MUST NOT:
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• contain business rules
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• validate domain invariants
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• modify domain state
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• know about core domain objects
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⸻
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Placement
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apps/website/lib/services/
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⸻
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Example
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• LeagueService
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• RaceService
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• AuthService
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Each service is UI-facing, not business-facing.
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⸻
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2. API Services (Application Services)
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Purpose
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API services adapt HTTP-level concerns to core use cases.
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They answer the question:
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“How does an external client interact with the core?”
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⸻
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Responsibilities
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API services MAY:
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• orchestrate multiple use cases
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• perform authorization checks
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• map transport input to use-case input
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• coordinate transactions
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API services MUST NOT:
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• contain domain logic
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• enforce business invariants
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• build domain entities
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• return domain objects
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⸻
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Placement
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apps/api/**/ApplicationService.ts
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⸻
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Example
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• LeagueApplicationService
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API services are delivery-layer coordinators.
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⸻
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3. Core Application Services (Use Cases)
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Purpose
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Core application services implement business use cases.
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They answer the question:
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“What does the system do?”
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⸻
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Responsibilities
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Use Cases MUST:
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• accept primitive input only
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• create Value Objects
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• create or modify Entities
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• enforce business rules
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• call repositories via ports
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• communicate results via output ports
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Use Cases MUST NOT:
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• know about HTTP, UI, or frameworks
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• return DTOs
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• perform persistence directly
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⸻
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Placement
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core/<context>/application/commands/
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core/<context>/application/queries/
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⸻
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Example
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• CreateLeagueUseCase
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• ApplyPenaltyUseCase
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• GetLeagueStandingsQuery
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Use Cases define system behavior.
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⸻
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4. Core Domain Services
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Purpose
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Domain services encapsulate domain logic that does not belong to a single entity.
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They answer the question:
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“What rules exist that span multiple domain objects?”
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⸻
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Responsibilities
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Domain services MAY:
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• coordinate multiple entities
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• compute derived domain values
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• enforce cross-aggregate rules
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Domain services MUST:
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• use only domain concepts
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• return domain objects or primitives
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Domain services MUST NOT:
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• access repositories
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• depend on application services
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• perform IO
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⸻
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Placement
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core/<context>/domain/services/
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⸻
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Example
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• SeasonConfigurationFactory
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• ChampionshipAggregator
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• StrengthOfFieldCalculator
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Domain services protect business integrity.
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⸻
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Dependency Rules (Non-Negotiable)
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Frontend Service
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→ API Client
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→ API Service
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→ Core Use Case
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→ Domain Service / Entity
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Reverse dependencies are forbidden.
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⸻
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Anti-Patterns (Forbidden)
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❌ Frontend calling core directly
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❌ API service constructing domain entities
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❌ Use case returning DTOs
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❌ Domain service accessing repositories
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❌ Single class acting as multiple service types
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⸻
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Naming Conventions
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Layer Naming
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Frontend *Service
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API *ApplicationService
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Core Application *UseCase, *Query
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Core Domain *Service, *Factory, *Calculator
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⸻
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Mental Model (Final)
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Services coordinate.
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Use Cases decide.
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Domain enforces truth.
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Adapters translate.
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If a class violates this mental model, it is in the wrong layer.
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⸻
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Final Summary
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• “Service” means different things in different layers
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• Mixing service types causes architectural decay
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• Clean Architecture remains simple when roles stay pure
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This document defines the only allowed service roles in the system.
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