website refactor
This commit is contained in:
@@ -1,19 +1,18 @@
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'use client';
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import React from 'react';
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import { Card } from '@/ui/Card';
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import { Box } from '@/ui/Box';
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import { Stack } from '@/ui/Stack';
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import { Text } from '@/ui/Text';
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import { Heading } from '@/ui/Heading';
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import { Badge } from '@/ui/Badge';
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import { Grid } from '@/ui/Grid';
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import { Table, TableHead, TableBody, TableRow, TableHeader, TableCell } from '@/ui/Table';
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import { PointsTable } from '@/ui/PointsTable';
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import { RulebookTabs, type RulebookSection } from '@/ui/RulebookTabs';
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import type { LeagueRulebookViewData } from '@/lib/view-data/LeagueRulebookViewData';
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import { Surface } from '@/ui/Surface';
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import { Clock } from 'lucide-react';
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import { Book, Shield, Scale, AlertTriangle, Info, Clock, type LucideIcon } from 'lucide-react';
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import { Icon } from '@/ui/Icon';
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import { Table, TableHead, TableBody, TableRow, TableHeader, TableCell } from '@/ui/Table';
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interface LeagueRulebookTemplateProps {
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viewData: LeagueRulebookViewData;
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@@ -30,21 +29,20 @@ export function LeagueRulebookTemplate({
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}: LeagueRulebookTemplateProps) {
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if (loading) {
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return (
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<Card>
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<Stack align="center" py={12}>
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<Text color="text-gray-400">Loading rulebook...</Text>
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</Stack>
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</Card>
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<Surface variant="dark" border rounded="lg" padding={12} center>
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<Text color="text-gray-400">Loading rulebook...</Text>
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</Surface>
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);
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}
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if (!viewData || !viewData.scoringConfig) {
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return (
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<Card>
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<Stack align="center" py={12}>
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<Surface variant="dark" border rounded="lg" padding={12} center>
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<Stack align="center" gap={3}>
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<Icon icon={AlertTriangle} size={8} color="text-warning-amber" />
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<Text color="text-gray-400">Unable to load rulebook</Text>
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</Stack>
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</Card>
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</Surface>
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);
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}
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@@ -54,17 +52,6 @@ export function LeagueRulebookTemplate({
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return (
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<Stack gap={6}>
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{/* Header */}
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<Stack direction="row" align="center" justify="between">
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<Box>
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<Heading level={1}>Rulebook</Heading>
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<Text size="sm" color="text-gray-400" block mt={1}>Official rules and regulations</Text>
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</Box>
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<Badge variant="primary">
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{scoringConfig.scoringPresetName || 'Custom Rules'}
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</Badge>
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</Stack>
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{/* Navigation Tabs */}
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<RulebookTabs activeSection={activeSection} onSectionChange={onSectionChange} />
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@@ -72,177 +59,158 @@ export function LeagueRulebookTemplate({
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{activeSection === 'scoring' && (
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<Stack gap={6}>
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{/* Quick Stats */}
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<Grid cols={4} gap={4}>
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<StatItem label="Platform" value={scoringConfig.gameName} />
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<StatItem label="Championships" value={scoringConfig.championships.length} />
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<StatItem label="Sessions Scored" value={primaryChampionship?.sessionTypes.join(', ') || 'Main'} />
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<StatItem label="Drop Policy" value={scoringConfig.dropPolicySummary.includes('All') ? 'None' : 'Active'} />
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<Grid cols={1} mdCols={2} lgCols={4} gap={4}>
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<StatItem icon={Info} label="Platform" value={scoringConfig.gameName} color="text-primary-blue" />
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<StatItem icon={Book} label="Championships" value={scoringConfig.championships.length} color="text-neon-aqua" />
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<StatItem icon={Clock} label="Sessions" value={primaryChampionship?.sessionTypes.join(', ') || 'Main'} color="text-performance-green" />
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<StatItem icon={Shield} label="Drop Policy" value={scoringConfig.dropPolicySummary.includes('All') ? 'None' : 'Active'} color="text-warning-amber" />
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</Grid>
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{/* Weekend Structure */}
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<Card>
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<Surface variant="dark" border rounded="lg" padding={6}>
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<Stack gap={4}>
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<Stack direction="row" align="center" gap={2}>
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<Clock size={20} color="#3b82f6" />
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<Heading level={2}>Weekend Structure & Timings</Heading>
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<Icon icon={Clock} size={5} color="text-primary-blue" />
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<Heading level={5} color="text-primary-blue">WEEKEND STRUCTURE</Heading>
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</Stack>
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<Grid cols={4} gap={4}>
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<Surface variant="muted" rounded="lg" border padding={3}>
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<Text size="xs" color="text-gray-500" block mb={1}>PRACTICE</Text>
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<Text weight="medium" color="text-white">20 min</Text>
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</Surface>
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<Surface variant="muted" rounded="lg" border padding={3}>
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<Text size="xs" color="text-gray-500" block mb={1}>QUALIFYING</Text>
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<Text weight="medium" color="text-white">30 min</Text>
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</Surface>
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<Surface variant="muted" rounded="lg" border padding={3}>
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<Text size="xs" color="text-gray-500" block mb={1}>SPRINT</Text>
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<Text weight="medium" color="text-white">—</Text>
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</Surface>
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<Surface variant="muted" rounded="lg" border padding={3}>
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<Text size="xs" color="text-gray-500" block mb={1}>MAIN RACE</Text>
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<Text weight="medium" color="text-white">40 min</Text>
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</Surface>
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<Grid cols={2} mdCols={4} gap={4}>
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<TimingItem label="PRACTICE" value="20 min" />
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<TimingItem label="QUALIFYING" value="30 min" />
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<TimingItem label="SPRINT" value="—" />
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<TimingItem label="MAIN RACE" value="40 min" />
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</Grid>
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</Stack>
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</Card>
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</Surface>
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{/* Points Table */}
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<PointsTable points={positionPoints} />
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{/* Bonus Points */}
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{primaryChampionship?.bonusSummary && primaryChampionship.bonusSummary.length > 0 && (
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<Card>
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<Surface variant="dark" border rounded="lg" padding={6}>
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<Stack gap={4}>
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<Heading level={2}>Bonus Points</Heading>
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<Heading level={5} color="text-performance-green">BONUS POINTS</Heading>
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<Stack gap={2}>
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{primaryChampionship.bonusSummary.map((bonus, idx) => (
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<Surface
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key={idx}
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variant="muted"
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rounded="lg"
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border
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padding={3}
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>
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<Stack direction="row" align="center" gap={4}>
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<Surface variant="muted" rounded="full" padding={1} w="2rem" h="2rem" bg="bg-green-500/10" borderColor="border-green-500/20" display="flex" alignItems="center" justifyContent="center">
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<Text color="text-performance-green" weight="bold">+</Text>
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</Surface>
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<Box key={idx} p={3} rounded="md" bg="bg-performance-green/5" border borderColor="border-performance-green/10">
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<Stack direction="row" align="center" gap={3}>
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<Box center w={6} h={6} rounded="full" bg="bg-performance-green/20">
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<Text color="text-performance-green" weight="bold" size="xs">+</Text>
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</Box>
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<Text size="sm" color="text-gray-300">{bonus}</Text>
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</Stack>
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</Surface>
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</Box>
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))}
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</Stack>
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</Stack>
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</Card>
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)}
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{/* Drop Policy */}
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{!scoringConfig.dropPolicySummary.includes('All results count') && (
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<Card>
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<Stack gap={4}>
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<Heading level={2}>Drop Policy</Heading>
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<Text size="sm" color="text-gray-300">{scoringConfig.dropPolicySummary}</Text>
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<Box mt={3}>
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<Text size="xs" color="text-gray-500" block>
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Drop rules are applied automatically when calculating championship standings.
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</Text>
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</Box>
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</Stack>
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</Card>
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</Surface>
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)}
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</Stack>
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)}
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{activeSection === 'conduct' && (
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<Card>
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<Stack gap={4}>
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<Heading level={2}>Driver Conduct</Heading>
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<Surface variant="dark" border rounded="lg" padding={6}>
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<Stack gap={6}>
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<Stack direction="row" align="center" gap={2}>
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<Icon icon={Shield} size={5} color="text-performance-green" />
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<Heading level={5} color="text-performance-green">DRIVER CONDUCT</Heading>
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</Stack>
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<Stack gap={4}>
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<ConductItem number={1} title="Respect" text="All drivers must treat each other with respect. Abusive language, harassment, or unsportsmanlike behavior will not be tolerated." />
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<ConductItem number={2} title="Clean Racing" text="Intentional wrecking, blocking, or dangerous driving is prohibited. Leave space for other drivers and race cleanly." />
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<ConductItem number={3} title="Track Limits" text="Drivers must stay within track limits. Gaining a lasting advantage by exceeding track limits may result in penalties." />
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<ConductItem number={4} title="Blue Flags" text="Lapped cars must yield to faster traffic within a reasonable time. Failure to do so may result in penalties." />
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<ConductItem number={5} title="Communication" text="Drivers are expected to communicate respectfully in voice and text chat during sessions." />
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</Stack>
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</Stack>
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</Card>
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</Surface>
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)}
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{activeSection === 'protests' && (
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<Card>
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<Stack gap={4}>
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<Heading level={2}>Protest Process</Heading>
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<Surface variant="dark" border rounded="lg" padding={6}>
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<Stack gap={6}>
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<Stack direction="row" align="center" gap={2}>
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<Icon icon={Scale} size={5} color="text-warning-amber" />
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<Heading level={5} color="text-warning-amber">PROTEST PROCESS</Heading>
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</Stack>
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<Stack gap={4}>
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<ConductItem number={1} title="Filing a Protest" text="Protests can be filed within 48 hours of the race conclusion. Include the lap number, drivers involved, and a clear description of the incident." />
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<ConductItem number={2} title="Evidence" text="Video evidence is highly recommended but not required. Stewards will review available replay data." />
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<ConductItem number={3} title="Review Process" text="League stewards will review protests and make decisions within 72 hours. Decisions are final unless new evidence is presented." />
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<ConductItem number={4} title="Outcomes" text="Protests may result in no action, warnings, time penalties, position penalties, or points deductions depending on severity." />
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</Stack>
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</Stack>
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</Card>
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</Surface>
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)}
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{activeSection === 'penalties' && (
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<Card>
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<Stack gap={4}>
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<Heading level={2}>Penalty Guidelines</Heading>
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<Stack gap={4}>
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<Table>
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<TableHead>
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<TableRow>
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<TableHeader>Infraction</TableHeader>
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<TableHeader>Typical Penalty</TableHeader>
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</TableRow>
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</TableHead>
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<TableBody>
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<PenaltyRow infraction="Causing avoidable contact" penalty="5-10 second time penalty" />
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<PenaltyRow infraction="Unsafe rejoin" penalty="5 second time penalty" />
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<PenaltyRow infraction="Blocking" penalty="Warning or 3 second penalty" />
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<PenaltyRow infraction="Repeated track limit violations" penalty="5 second penalty" />
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<PenaltyRow infraction="Intentional wrecking" penalty="Disqualification" color="#f87171" />
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<PenaltyRow infraction="Unsportsmanlike conduct" penalty="Points deduction or ban" color="#f87171" />
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</TableBody>
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</Table>
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<Box mt={4}>
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<Text size="xs" color="text-gray-500" block>
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Penalties are applied at steward discretion based on incident severity and driver history.
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</Text>
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</Box>
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<Surface variant="dark" border rounded="lg" padding={6}>
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<Stack gap={6}>
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<Stack direction="row" align="center" gap={2}>
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<Icon icon={AlertTriangle} size={5} color="text-error-red" />
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<Heading level={5} color="text-error-red">PENALTY GUIDELINES</Heading>
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</Stack>
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<Table>
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<TableHead>
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<TableRow>
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<TableHeader>Infraction</TableHeader>
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<TableHeader>Typical Penalty</TableHeader>
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</TableRow>
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</TableHead>
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<TableBody>
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<PenaltyRow infraction="Causing avoidable contact" penalty="5-10 second time penalty" />
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<PenaltyRow infraction="Unsafe rejoin" penalty="5 second time penalty" />
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<PenaltyRow infraction="Blocking" penalty="Warning or 3 second penalty" />
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<PenaltyRow infraction="Intentional wrecking" penalty="Disqualification" isSevere />
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</TableBody>
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</Table>
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</Stack>
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</Card>
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</Surface>
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)}
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</Stack>
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);
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}
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function StatItem({ label, value }: { label: string, value: string | number }) {
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function StatItem({ icon, label, value, color }: { icon: LucideIcon, label: string, value: string | number, color: string }) {
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return (
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<Surface variant="muted" rounded="lg" border padding={4} bg="bg-neutral-800" borderColor="border-neutral-800">
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<Text size="xs" color="text-gray-500" block mb={1}>{label.toUpperCase()}</Text>
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<Text weight="semibold" color="text-white" size="lg">{value}</Text>
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<Surface variant="dark" border rounded="lg" padding={4}>
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<Stack direction="row" align="center" gap={3}>
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<Box center w={10} h={10} rounded="lg" bg="bg-white/5">
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<Icon icon={icon} size={5} color={color} />
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</Box>
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<Box>
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<Text size="xs" color="text-gray-500" weight="bold" letterSpacing="widest" display="block" mb={0.5}>{label.toUpperCase()}</Text>
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<Text weight="bold" color="text-white">{value}</Text>
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</Box>
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</Stack>
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</Surface>
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);
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}
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function TimingItem({ label, value }: { label: string, value: string }) {
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return (
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<Box p={3} rounded="md" bg="bg-white/5" border borderColor="border-white/10">
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<Text size="xs" color="text-gray-500" weight="bold" letterSpacing="widest" display="block" mb={1}>{label}</Text>
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<Text weight="bold" color="text-white">{value}</Text>
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</Box>
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);
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}
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function ConductItem({ number, title, text }: { number: number, title: string, text: string }) {
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return (
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<Box>
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<Text weight="medium" color="text-white" block mb={2}>{number}. {title}</Text>
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<Text size="sm" color="text-gray-300">{text}</Text>
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<Box py={4} borderBottom borderColor="border-charcoal-outline">
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<Text weight="bold" color="text-white" display="block" mb={1}>{number}. {title}</Text>
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<Text size="sm" color="text-gray-400" lineHeight="relaxed">{text}</Text>
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</Box>
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);
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}
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function PenaltyRow({ infraction, penalty, color }: { infraction: string, penalty: string, color?: string }) {
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function PenaltyRow({ infraction, penalty, isSevere }: { infraction: string, penalty: string, isSevere?: boolean }) {
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return (
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<TableRow>
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<TableCell>
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<Text size="sm" color="text-gray-300">{infraction}</Text>
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</TableCell>
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<TableCell>
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<Text size="sm" color={color === '#f87171' ? 'text-error-red' : 'text-warning-amber'}>{penalty}</Text>
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<Text size="sm" weight="bold" color={isSevere ? 'text-error-red' : 'text-warning-amber'}>{penalty}</Text>
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</TableCell>
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</TableRow>
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);
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Reference in New Issue
Block a user