This commit is contained in:
2025-12-07 00:18:02 +01:00
parent 70d5f5689e
commit 5ca2454853
20 changed files with 4461 additions and 790 deletions

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@@ -1,5 +1,17 @@
import type { LeagueVisibilityType } from '../../domain/value-objects/LeagueVisibility';
export type LeagueStructureMode = 'solo' | 'fixedTeams';
/**
* League visibility determines public visibility and ranking status.
* - 'ranked': Public, competitive, affects driver ratings. Requires min 10 drivers.
* - 'unranked': Private, casual with friends. No rating impact. Any number of drivers.
*
* For backward compatibility, 'public'/'private' are also supported in the form,
* but the domain uses 'ranked'/'unranked'.
*/
export type LeagueVisibilityFormValue = LeagueVisibilityType | 'public' | 'private';
export interface LeagueStructureFormDTO {
mode: LeagueStructureMode;
maxDrivers: number;
@@ -50,12 +62,40 @@ export interface LeagueConfigFormModel {
basics: {
name: string;
description?: string;
visibility: 'public' | 'private';
/**
* League visibility/ranking mode.
* - 'ranked' (or legacy 'public'): Competitive, public, affects ratings. Min 10 drivers.
* - 'unranked' (or legacy 'private'): Casual with friends, no rating impact.
*/
visibility: LeagueVisibilityFormValue;
gameId: string;
/**
* League logo as base64 data URL (optional).
* Format: data:image/png;base64,... or data:image/jpeg;base64,...
*/
logoDataUrl?: string;
};
structure: LeagueStructureFormDTO;
championships: LeagueChampionshipsFormDTO;
scoring: LeagueScoringFormDTO;
dropPolicy: LeagueDropPolicyFormDTO;
timings: LeagueTimingsFormDTO;
}
/**
* Helper to normalize visibility values to new terminology.
* Maps 'public' -> 'ranked' and 'private' -> 'unranked'.
*/
export function normalizeVisibility(value: LeagueVisibilityFormValue): LeagueVisibilityType {
if (value === 'public' || value === 'ranked') return 'ranked';
return 'unranked';
}
/**
* Helper to convert new terminology to legacy for backward compatibility.
* Maps 'ranked' -> 'public' and 'unranked' -> 'private'.
*/
export function toLegacyVisibility(value: LeagueVisibilityFormValue): 'public' | 'private' {
if (value === 'ranked' || value === 'public') return 'public';
return 'private';
}

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@@ -8,11 +8,27 @@ import type {
LeagueScoringPresetProvider,
LeagueScoringPresetDTO,
} from '../ports/LeagueScoringPresetProvider';
import {
LeagueVisibility,
MIN_RANKED_LEAGUE_DRIVERS,
} from '../../domain/value-objects/LeagueVisibility';
/**
* League visibility/ranking mode.
* - 'ranked' (or legacy 'public'): Competitive, public, affects driver ratings. Min 10 drivers.
* - 'unranked' (or legacy 'private'): Casual with friends, no rating impact.
*/
export type LeagueVisibilityInput = 'ranked' | 'unranked' | 'public' | 'private';
export interface CreateLeagueWithSeasonAndScoringCommand {
name: string;
description?: string;
visibility: 'public' | 'private';
/**
* League visibility/ranking mode.
* - 'ranked' (or legacy 'public'): Competitive, public, affects ratings. Requires min 10 drivers.
* - 'unranked' (or legacy 'private'): Casual with friends, no rating impact.
*/
visibility: LeagueVisibilityInput;
ownerId: string;
gameId: string;
maxDrivers?: number;
@@ -137,5 +153,20 @@ export class CreateLeagueWithSeasonAndScoringUseCase {
if (command.maxDrivers !== undefined && command.maxDrivers <= 0) {
throw new Error('maxDrivers must be greater than 0 when provided');
}
// Validate visibility-specific constraints
const visibility = LeagueVisibility.fromString(command.visibility);
if (visibility.isRanked()) {
// Ranked (public) leagues require minimum 10 drivers for competitive integrity
const driverCount = command.maxDrivers ?? 0;
if (driverCount < MIN_RANKED_LEAGUE_DRIVERS) {
throw new Error(
`Ranked leagues require at least ${MIN_RANKED_LEAGUE_DRIVERS} drivers. ` +
`Current setting: ${driverCount}. ` +
`For smaller groups, consider creating an Unranked (Friends) league instead.`
);
}
}
}
}

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@@ -0,0 +1,278 @@
import { describe, it, expect } from 'vitest';
import { calculateRaceDates, getNextWeekday, type ScheduleConfig } from './ScheduleCalculator';
import type { Weekday } from '../value-objects/Weekday';
describe('ScheduleCalculator', () => {
describe('calculateRaceDates', () => {
describe('with empty or invalid input', () => {
it('should return empty array when weekdays is empty', () => {
// Given
const config: ScheduleConfig = {
weekdays: [],
frequency: 'weekly',
rounds: 8,
startDate: new Date('2024-01-01'),
};
// When
const result = calculateRaceDates(config);
// Then
expect(result.raceDates).toEqual([]);
expect(result.seasonDurationWeeks).toBe(0);
});
it('should return empty array when rounds is 0', () => {
// Given
const config: ScheduleConfig = {
weekdays: ['Sat'] as Weekday[],
frequency: 'weekly',
rounds: 0,
startDate: new Date('2024-01-01'),
};
// When
const result = calculateRaceDates(config);
// Then
expect(result.raceDates).toEqual([]);
});
it('should return empty array when rounds is negative', () => {
// Given
const config: ScheduleConfig = {
weekdays: ['Sat'] as Weekday[],
frequency: 'weekly',
rounds: -5,
startDate: new Date('2024-01-01'),
};
// When
const result = calculateRaceDates(config);
// Then
expect(result.raceDates).toEqual([]);
});
});
describe('weekly scheduling', () => {
it('should schedule 8 races on Saturdays starting from a Saturday', () => {
// Given - January 6, 2024 is a Saturday
const config: ScheduleConfig = {
weekdays: ['Sat'] as Weekday[],
frequency: 'weekly',
rounds: 8,
startDate: new Date('2024-01-06'),
};
// When
const result = calculateRaceDates(config);
// Then
expect(result.raceDates.length).toBe(8);
// All dates should be Saturdays
result.raceDates.forEach(date => {
expect(date.getDay()).toBe(6); // Saturday
});
// First race should be Jan 6
expect(result.raceDates[0].toISOString().split('T')[0]).toBe('2024-01-06');
// Last race should be 7 weeks later (Feb 24)
expect(result.raceDates[7].toISOString().split('T')[0]).toBe('2024-02-24');
});
it('should schedule races on multiple weekdays', () => {
// Given
const config: ScheduleConfig = {
weekdays: ['Wed', 'Sat'] as Weekday[],
frequency: 'weekly',
rounds: 8,
startDate: new Date('2024-01-01'), // Monday
};
// When
const result = calculateRaceDates(config);
// Then
expect(result.raceDates.length).toBe(8);
// Should alternate between Wednesday and Saturday
result.raceDates.forEach(date => {
const day = date.getDay();
expect([3, 6]).toContain(day); // Wed=3, Sat=6
});
});
it('should schedule 8 races on Sundays', () => {
// Given - January 7, 2024 is a Sunday
const config: ScheduleConfig = {
weekdays: ['Sun'] as Weekday[],
frequency: 'weekly',
rounds: 8,
startDate: new Date('2024-01-01'),
};
// When
const result = calculateRaceDates(config);
// Then
expect(result.raceDates.length).toBe(8);
result.raceDates.forEach(date => {
expect(date.getDay()).toBe(0); // Sunday
});
});
});
describe('bi-weekly scheduling', () => {
it('should schedule races every 2 weeks on Saturdays', () => {
// Given - January 6, 2024 is a Saturday
const config: ScheduleConfig = {
weekdays: ['Sat'] as Weekday[],
frequency: 'everyNWeeks',
rounds: 4,
startDate: new Date('2024-01-06'),
intervalWeeks: 2,
};
// When
const result = calculateRaceDates(config);
// Then
expect(result.raceDates.length).toBe(4);
// First race Jan 6
expect(result.raceDates[0].toISOString().split('T')[0]).toBe('2024-01-06');
// Second race 2 weeks later (Jan 20)
expect(result.raceDates[1].toISOString().split('T')[0]).toBe('2024-01-20');
// Third race 2 weeks later (Feb 3)
expect(result.raceDates[2].toISOString().split('T')[0]).toBe('2024-02-03');
// Fourth race 2 weeks later (Feb 17)
expect(result.raceDates[3].toISOString().split('T')[0]).toBe('2024-02-17');
});
});
describe('with start and end dates', () => {
it('should evenly distribute races across the date range', () => {
// Given - 3 month season
const config: ScheduleConfig = {
weekdays: ['Sat'] as Weekday[],
frequency: 'weekly',
rounds: 8,
startDate: new Date('2024-01-06'),
endDate: new Date('2024-03-30'),
};
// When
const result = calculateRaceDates(config);
// Then
expect(result.raceDates.length).toBe(8);
// First race should be at or near start
expect(result.raceDates[0].toISOString().split('T')[0]).toBe('2024-01-06');
// Races should be spread across the range, not consecutive weeks
});
it('should use all available days if fewer than rounds requested', () => {
// Given - short period with only 3 Saturdays
const config: ScheduleConfig = {
weekdays: ['Sat'] as Weekday[],
frequency: 'weekly',
rounds: 10,
startDate: new Date('2024-01-06'),
endDate: new Date('2024-01-21'),
};
// When
const result = calculateRaceDates(config);
// Then
// Only 3 Saturdays in this range: Jan 6, 13, 20
expect(result.raceDates.length).toBe(3);
});
});
describe('season duration calculation', () => {
it('should calculate correct season duration in weeks', () => {
// Given
const config: ScheduleConfig = {
weekdays: ['Sat'] as Weekday[],
frequency: 'weekly',
rounds: 8,
startDate: new Date('2024-01-06'),
};
// When
const result = calculateRaceDates(config);
// Then
// 8 races, 1 week apart = 7 weeks duration
expect(result.seasonDurationWeeks).toBe(7);
});
it('should return 0 duration for single race', () => {
// Given
const config: ScheduleConfig = {
weekdays: ['Sat'] as Weekday[],
frequency: 'weekly',
rounds: 1,
startDate: new Date('2024-01-06'),
};
// When
const result = calculateRaceDates(config);
// Then
expect(result.raceDates.length).toBe(1);
expect(result.seasonDurationWeeks).toBe(0);
});
});
});
describe('getNextWeekday', () => {
it('should return next Saturday from a Monday', () => {
// Given - January 1, 2024 is a Monday
const fromDate = new Date('2024-01-01');
// When
const result = getNextWeekday(fromDate, 'Sat');
// Then
expect(result.toISOString().split('T')[0]).toBe('2024-01-06');
expect(result.getDay()).toBe(6);
});
it('should return next occurrence when already on that weekday', () => {
// Given - January 6, 2024 is a Saturday
const fromDate = new Date('2024-01-06');
// When
const result = getNextWeekday(fromDate, 'Sat');
// Then
// Should return NEXT Saturday (7 days later), not same day
expect(result.toISOString().split('T')[0]).toBe('2024-01-13');
});
it('should return next Sunday from a Friday', () => {
// Given - January 5, 2024 is a Friday
const fromDate = new Date('2024-01-05');
// When
const result = getNextWeekday(fromDate, 'Sun');
// Then
expect(result.toISOString().split('T')[0]).toBe('2024-01-07');
expect(result.getDay()).toBe(0);
});
it('should return next Wednesday from a Thursday', () => {
// Given - January 4, 2024 is a Thursday
const fromDate = new Date('2024-01-04');
// When
const result = getNextWeekday(fromDate, 'Wed');
// Then
// Next Wednesday is 6 days later
expect(result.toISOString().split('T')[0]).toBe('2024-01-10');
expect(result.getDay()).toBe(3);
});
});
});

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@@ -0,0 +1,147 @@
import type { Weekday } from '../value-objects/Weekday';
export type RecurrenceStrategy = 'weekly' | 'everyNWeeks' | 'monthlyNthWeekday';
export interface ScheduleConfig {
weekdays: Weekday[];
frequency: RecurrenceStrategy;
rounds: number;
startDate: Date;
endDate?: Date;
intervalWeeks?: number;
}
export interface ScheduleResult {
raceDates: Date[];
seasonDurationWeeks: number;
}
/**
* JavaScript getDay(): 0=Sunday, 1=Monday, 2=Tuesday, etc.
*/
const DAY_MAP: Record<Weekday, number> = {
'Sun': 0, 'Mon': 1, 'Tue': 2, 'Wed': 3, 'Thu': 4, 'Fri': 5, 'Sat': 6
};
/**
* Calculate race dates based on schedule configuration.
*
* If both startDate and endDate are provided, races are evenly distributed
* across the selected weekdays within that range.
*
* If only startDate is provided, races are scheduled according to the
* recurrence strategy (weekly or bi-weekly).
*/
export function calculateRaceDates(config: ScheduleConfig): ScheduleResult {
const { weekdays, frequency, rounds, startDate, endDate, intervalWeeks } = config;
const dates: Date[] = [];
if (weekdays.length === 0 || rounds <= 0) {
return { raceDates: [], seasonDurationWeeks: 0 };
}
// Convert weekday names to day numbers for faster lookup
const selectedDayNumbers = new Set(weekdays.map(wd => DAY_MAP[wd]));
// If we have both start and end dates, evenly distribute races
if (endDate && endDate > startDate) {
const allPossibleDays: Date[] = [];
const currentDate = new Date(startDate);
currentDate.setHours(12, 0, 0, 0);
const endDateTime = new Date(endDate);
endDateTime.setHours(12, 0, 0, 0);
while (currentDate <= endDateTime) {
const dayOfWeek = currentDate.getDay();
if (selectedDayNumbers.has(dayOfWeek)) {
allPossibleDays.push(new Date(currentDate));
}
currentDate.setDate(currentDate.getDate() + 1);
}
// Evenly distribute the rounds across available days
const totalPossible = allPossibleDays.length;
if (totalPossible >= rounds) {
const spacing = totalPossible / rounds;
for (let i = 0; i < rounds; i++) {
const index = Math.min(Math.floor(i * spacing), totalPossible - 1);
dates.push(allPossibleDays[index]);
}
} else {
// Not enough days - use all available
dates.push(...allPossibleDays);
}
const seasonDurationWeeks = dates.length > 1
? Math.ceil((dates[dates.length - 1].getTime() - dates[0].getTime()) / (7 * 24 * 60 * 60 * 1000))
: 0;
return { raceDates: dates, seasonDurationWeeks };
}
// Schedule based on frequency (no end date)
const currentDate = new Date(startDate);
currentDate.setHours(12, 0, 0, 0);
let roundsScheduled = 0;
// Generate race dates for up to 2 years to ensure we can schedule all rounds
const maxDays = 365 * 2;
let daysChecked = 0;
const seasonStart = new Date(startDate);
seasonStart.setHours(12, 0, 0, 0);
while (roundsScheduled < rounds && daysChecked < maxDays) {
const dayOfWeek = currentDate.getDay();
const isSelectedDay = selectedDayNumbers.has(dayOfWeek);
// Calculate which week this is from the start
const daysSinceStart = Math.floor((currentDate.getTime() - seasonStart.getTime()) / (24 * 60 * 60 * 1000));
const currentWeek = Math.floor(daysSinceStart / 7);
if (isSelectedDay) {
let shouldRace = false;
if (frequency === 'weekly') {
// Weekly: race every week on selected days
shouldRace = true;
} else if (frequency === 'everyNWeeks') {
// Every N weeks: race only on matching week intervals
const interval = intervalWeeks ?? 2;
shouldRace = currentWeek % interval === 0;
} else {
// Default to weekly if frequency not set
shouldRace = true;
}
if (shouldRace) {
dates.push(new Date(currentDate));
roundsScheduled++;
}
}
currentDate.setDate(currentDate.getDate() + 1);
daysChecked++;
}
const seasonDurationWeeks = dates.length > 1
? Math.ceil((dates[dates.length - 1].getTime() - dates[0].getTime()) / (7 * 24 * 60 * 60 * 1000))
: 0;
return { raceDates: dates, seasonDurationWeeks };
}
/**
* Get the next occurrence of a specific weekday from a given date.
*/
export function getNextWeekday(fromDate: Date, weekday: Weekday): Date {
const targetDay = DAY_MAP[weekday];
const result = new Date(fromDate);
result.setHours(12, 0, 0, 0);
const currentDay = result.getDay();
const daysUntilTarget = (targetDay - currentDay + 7) % 7 || 7;
result.setDate(result.getDate() + daysUntilTarget);
return result;
}

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@@ -0,0 +1,176 @@
/**
* Domain Value Object: GameConstraints
*
* Represents game-specific constraints for leagues.
* Different sim racing games have different maximum grid sizes.
*/
export interface GameConstraintsData {
readonly maxDrivers: number;
readonly maxTeams: number;
readonly defaultMaxDrivers: number;
readonly minDrivers: number;
readonly supportsTeams: boolean;
readonly supportsMultiClass: boolean;
}
/**
* Game-specific constraints for popular sim racing games
*/
const GAME_CONSTRAINTS: Record<string, GameConstraintsData> = {
iracing: {
maxDrivers: 64,
maxTeams: 32,
defaultMaxDrivers: 24,
minDrivers: 2,
supportsTeams: true,
supportsMultiClass: true,
},
acc: {
maxDrivers: 30,
maxTeams: 15,
defaultMaxDrivers: 24,
minDrivers: 2,
supportsTeams: true,
supportsMultiClass: false,
},
rf2: {
maxDrivers: 64,
maxTeams: 32,
defaultMaxDrivers: 24,
minDrivers: 2,
supportsTeams: true,
supportsMultiClass: true,
},
ams2: {
maxDrivers: 32,
maxTeams: 16,
defaultMaxDrivers: 20,
minDrivers: 2,
supportsTeams: true,
supportsMultiClass: true,
},
lmu: {
maxDrivers: 32,
maxTeams: 16,
defaultMaxDrivers: 24,
minDrivers: 2,
supportsTeams: true,
supportsMultiClass: true,
},
// Default for unknown games
default: {
maxDrivers: 32,
maxTeams: 16,
defaultMaxDrivers: 20,
minDrivers: 2,
supportsTeams: true,
supportsMultiClass: false,
},
};
export class GameConstraints {
readonly gameId: string;
readonly constraints: GameConstraintsData;
private constructor(gameId: string, constraints: GameConstraintsData) {
this.gameId = gameId;
this.constraints = constraints;
}
/**
* Get constraints for a specific game
*/
static forGame(gameId: string): GameConstraints {
const lowerId = gameId.toLowerCase();
const constraints = GAME_CONSTRAINTS[lowerId] ?? GAME_CONSTRAINTS.default;
return new GameConstraints(lowerId, constraints);
}
/**
* Get all supported game IDs
*/
static getSupportedGames(): string[] {
return Object.keys(GAME_CONSTRAINTS).filter(id => id !== 'default');
}
/**
* Maximum drivers allowed for this game
*/
get maxDrivers(): number {
return this.constraints.maxDrivers;
}
/**
* Maximum teams allowed for this game
*/
get maxTeams(): number {
return this.constraints.maxTeams;
}
/**
* Default driver count for new leagues
*/
get defaultMaxDrivers(): number {
return this.constraints.defaultMaxDrivers;
}
/**
* Minimum drivers required
*/
get minDrivers(): number {
return this.constraints.minDrivers;
}
/**
* Whether this game supports team-based leagues
*/
get supportsTeams(): boolean {
return this.constraints.supportsTeams;
}
/**
* Whether this game supports multi-class racing
*/
get supportsMultiClass(): boolean {
return this.constraints.supportsMultiClass;
}
/**
* Validate a driver count against game constraints
*/
validateDriverCount(count: number): { valid: boolean; error?: string } {
if (count < this.minDrivers) {
return {
valid: false,
error: `Minimum ${this.minDrivers} drivers required`,
};
}
if (count > this.maxDrivers) {
return {
valid: false,
error: `Maximum ${this.maxDrivers} drivers allowed for ${this.gameId.toUpperCase()}`,
};
}
return { valid: true };
}
/**
* Validate a team count against game constraints
*/
validateTeamCount(count: number): { valid: boolean; error?: string } {
if (!this.supportsTeams) {
return {
valid: false,
error: `${this.gameId.toUpperCase()} does not support team-based leagues`,
};
}
if (count > this.maxTeams) {
return {
valid: false,
error: `Maximum ${this.maxTeams} teams allowed for ${this.gameId.toUpperCase()}`,
};
}
return { valid: true };
}
}

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/**
* Domain Value Object: LeagueDescription
*
* Represents a valid league description with validation rules.
*/
export interface LeagueDescriptionValidationResult {
valid: boolean;
error?: string;
}
export const LEAGUE_DESCRIPTION_CONSTRAINTS = {
minLength: 20,
maxLength: 1000,
recommendedMinLength: 50,
} as const;
export class LeagueDescription {
readonly value: string;
private constructor(value: string) {
this.value = value;
}
/**
* Validate a league description without creating the value object
*/
static validate(value: string): LeagueDescriptionValidationResult {
const trimmed = value?.trim() ?? '';
if (!trimmed) {
return { valid: false, error: 'Description is required — help drivers understand your league' };
}
if (trimmed.length < LEAGUE_DESCRIPTION_CONSTRAINTS.minLength) {
return {
valid: false,
error: `Description must be at least ${LEAGUE_DESCRIPTION_CONSTRAINTS.minLength} characters — tell drivers what makes your league special`,
};
}
if (trimmed.length > LEAGUE_DESCRIPTION_CONSTRAINTS.maxLength) {
return {
valid: false,
error: `Description must be ${LEAGUE_DESCRIPTION_CONSTRAINTS.maxLength} characters or less`,
};
}
return { valid: true };
}
/**
* Check if description meets recommended length for better engagement
*/
static isRecommendedLength(value: string): boolean {
const trimmed = value?.trim() ?? '';
return trimmed.length >= LEAGUE_DESCRIPTION_CONSTRAINTS.recommendedMinLength;
}
/**
* Create a LeagueDescription from a string value
*/
static create(value: string): LeagueDescription {
const validation = this.validate(value);
if (!validation.valid) {
throw new Error(validation.error);
}
return new LeagueDescription(value.trim());
}
/**
* Try to create a LeagueDescription, returning null if invalid
*/
static tryCreate(value: string): LeagueDescription | null {
const validation = this.validate(value);
if (!validation.valid) {
return null;
}
return new LeagueDescription(value.trim());
}
toString(): string {
return this.value;
}
equals(other: LeagueDescription): boolean {
return this.value === other.value;
}
}

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/**
* Domain Value Object: LeagueName
*
* Represents a valid league name with validation rules.
*/
export interface LeagueNameValidationResult {
valid: boolean;
error?: string;
}
export const LEAGUE_NAME_CONSTRAINTS = {
minLength: 3,
maxLength: 64,
pattern: /^[a-zA-Z0-9].*$/, // Must start with alphanumeric
forbiddenPatterns: [
/^\s/, // No leading whitespace
/\s$/, // No trailing whitespace
/\s{2,}/, // No multiple consecutive spaces
],
} as const;
export class LeagueName {
readonly value: string;
private constructor(value: string) {
this.value = value;
}
/**
* Validate a league name without creating the value object
*/
static validate(value: string): LeagueNameValidationResult {
const trimmed = value?.trim() ?? '';
if (!trimmed) {
return { valid: false, error: 'League name is required' };
}
if (trimmed.length < LEAGUE_NAME_CONSTRAINTS.minLength) {
return {
valid: false,
error: `League name must be at least ${LEAGUE_NAME_CONSTRAINTS.minLength} characters`,
};
}
if (trimmed.length > LEAGUE_NAME_CONSTRAINTS.maxLength) {
return {
valid: false,
error: `League name must be ${LEAGUE_NAME_CONSTRAINTS.maxLength} characters or less`,
};
}
if (!LEAGUE_NAME_CONSTRAINTS.pattern.test(trimmed)) {
return {
valid: false,
error: 'League name must start with a letter or number',
};
}
for (const forbidden of LEAGUE_NAME_CONSTRAINTS.forbiddenPatterns) {
if (forbidden.test(value)) {
return {
valid: false,
error: 'League name cannot have leading/trailing spaces or multiple consecutive spaces',
};
}
}
return { valid: true };
}
/**
* Create a LeagueName from a string value
*/
static create(value: string): LeagueName {
const validation = this.validate(value);
if (!validation.valid) {
throw new Error(validation.error);
}
return new LeagueName(value.trim());
}
/**
* Try to create a LeagueName, returning null if invalid
*/
static tryCreate(value: string): LeagueName | null {
const validation = this.validate(value);
if (!validation.valid) {
return null;
}
return new LeagueName(value.trim());
}
toString(): string {
return this.value;
}
equals(other: LeagueName): boolean {
return this.value === other.value;
}
}

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/**
* Domain Value Object: LeagueVisibility
*
* Represents the visibility and ranking status of a league.
*
* - 'ranked' (public): Competitive leagues visible to everyone, affects driver ratings.
* Requires minimum 10 players to ensure competitive integrity.
* - 'unranked' (private): Casual leagues for friends/private groups, no rating impact.
* Can have any number of players.
*/
export type LeagueVisibilityType = 'ranked' | 'unranked';
export interface LeagueVisibilityConstraints {
readonly minDrivers: number;
readonly isPubliclyVisible: boolean;
readonly affectsRatings: boolean;
readonly requiresApproval: boolean;
}
const VISIBILITY_CONSTRAINTS: Record<LeagueVisibilityType, LeagueVisibilityConstraints> = {
ranked: {
minDrivers: 10,
isPubliclyVisible: true,
affectsRatings: true,
requiresApproval: false, // Anyone can join public leagues
},
unranked: {
minDrivers: 2,
isPubliclyVisible: false,
affectsRatings: false,
requiresApproval: true, // Private leagues require invite/approval
},
};
export class LeagueVisibility {
readonly type: LeagueVisibilityType;
readonly constraints: LeagueVisibilityConstraints;
private constructor(type: LeagueVisibilityType) {
this.type = type;
this.constraints = VISIBILITY_CONSTRAINTS[type];
}
static ranked(): LeagueVisibility {
return new LeagueVisibility('ranked');
}
static unranked(): LeagueVisibility {
return new LeagueVisibility('unranked');
}
static fromString(value: string): LeagueVisibility {
// Support both old ('public'/'private') and new ('ranked'/'unranked') terminology
if (value === 'ranked' || value === 'public') {
return LeagueVisibility.ranked();
}
if (value === 'unranked' || value === 'private') {
return LeagueVisibility.unranked();
}
throw new Error(`Invalid league visibility: ${value}`);
}
/**
* Validates that the given driver count meets the minimum requirement
* for this visibility type.
*/
validateDriverCount(driverCount: number): { valid: boolean; error?: string } {
if (driverCount < this.constraints.minDrivers) {
return {
valid: false,
error: `${this.type === 'ranked' ? 'Ranked' : 'Unranked'} leagues require at least ${this.constraints.minDrivers} drivers`,
};
}
return { valid: true };
}
/**
* Returns true if this is a ranked/public league
*/
isRanked(): boolean {
return this.type === 'ranked';
}
/**
* Returns true if this is an unranked/private league
*/
isUnranked(): boolean {
return this.type === 'unranked';
}
/**
* Human-readable label for UI display
*/
getLabel(): string {
return this.type === 'ranked' ? 'Ranked (Public)' : 'Unranked (Friends)';
}
/**
* Short description for UI tooltips
*/
getDescription(): string {
return this.type === 'ranked'
? 'Competitive league visible to everyone. Results affect driver ratings.'
: 'Private league for friends. Results do not affect ratings.';
}
/**
* Convert to string for serialization
*/
toString(): LeagueVisibilityType {
return this.type;
}
/**
* For backward compatibility with existing 'public'/'private' terminology
*/
toLegacyString(): 'public' | 'private' {
return this.type === 'ranked' ? 'public' : 'private';
}
equals(other: LeagueVisibility): boolean {
return this.type === other.type;
}
}
// Export constants for validation
export const MIN_RANKED_LEAGUE_DRIVERS = VISIBILITY_CONSTRAINTS.ranked.minDrivers;
export const MIN_UNRANKED_LEAGUE_DRIVERS = VISIBILITY_CONSTRAINTS.unranked.minDrivers;