rename to core
This commit is contained in:
130
core/racing/application/utils/RaceResultGenerator.ts
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130
core/racing/application/utils/RaceResultGenerator.ts
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import { Result } from '../../domain/entities/Result';
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/**
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* Enhanced race result generator with detailed incident types
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*/
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export class RaceResultGenerator {
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/**
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* Generate realistic race results with detailed incidents
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*/
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static generateRaceResults(
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raceId: string,
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driverIds: string[],
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driverRatings: Map<string, number>
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): Result[] {
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// Create driver performance data
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const driverPerformances = driverIds.map(driverId => ({
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driverId,
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rating: driverRatings.get(driverId) ?? 1500, // Default rating
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randomFactor: Math.random() - 0.5, // -0.5 to +0.5 randomization
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}));
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// Sort by performance (rating + randomization)
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driverPerformances.sort((a, b) => {
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const perfA = a.rating + (a.randomFactor * 200); // ±100 rating points randomization
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const perfB = b.rating + (b.randomFactor * 200);
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return perfB - perfA; // Higher performance first
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});
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// Generate qualifying results for start positions (similar but different from race results)
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const qualiPerformances = driverPerformances.map(p => ({
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...p,
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randomFactor: Math.random() - 0.5, // New randomization for quali
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}));
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qualiPerformances.sort((a, b) => {
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const perfA = a.rating + (a.randomFactor * 150);
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const perfB = b.rating + (b.randomFactor * 150);
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return perfB - perfA;
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});
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// Generate results
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const results: Result[] = [];
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for (let i = 0; i < driverPerformances.length; i++) {
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const { driverId } = driverPerformances[i];
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const position = i + 1;
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const startPosition = qualiPerformances.findIndex(p => p.driverId === driverId) + 1;
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// Generate realistic lap times (90-120 seconds for a lap)
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const baseLapTime = 90000 + Math.random() * 30000;
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const positionBonus = (position - 1) * 500; // Winners are faster
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const fastestLap = Math.round(baseLapTime + positionBonus + Math.random() * 5000);
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// Generate detailed incidents
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const incidents = this.generateDetailedIncidents(position, driverPerformances.length);
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results.push(
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Result.create({
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id: `${raceId}-${driverId}`,
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raceId,
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driverId,
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position,
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startPosition,
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fastestLap,
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incidents,
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})
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);
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}
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return results;
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}
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/**
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* Generate detailed incidents with specific types
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*/
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private static generateDetailedIncidents(position: number, totalDrivers: number): number {
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// Base probability increases for lower positions (more aggressive driving)
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const baseProbability = Math.min(0.85, position / totalDrivers + 0.1);
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// Add some randomness
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const randomFactor = Math.random();
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if (randomFactor > baseProbability) {
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return 0; // Clean race
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}
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// Determine incident severity based on position and randomness
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const severityRoll = Math.random();
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if (severityRoll < 0.4) {
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// Minor incident (track limits, small contact)
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return 1;
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} else if (severityRoll < 0.7) {
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// Moderate incident (off-track, contact with damage)
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return 2;
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} else if (severityRoll < 0.9) {
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// Major incident (spin, collision)
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return 3;
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} else {
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// Severe incident (multiple cars involved, safety car)
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return Math.floor(Math.random() * 2) + 3; // 3-4 incidents
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}
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}
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/**
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* Get incident type description for a given incident count
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*/
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static getIncidentDescription(incidents: number): string {
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switch (incidents) {
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case 0:
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return 'Clean race';
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case 1:
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return 'Track limits violation';
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case 2:
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return 'Contact with another car';
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case 3:
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return 'Off-track incident';
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case 4:
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return 'Collision requiring safety car';
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default:
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return `${incidents} incidents`;
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}
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}
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/**
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* Calculate incident penalty points for standings
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*/
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static getIncidentPenaltyPoints(incidents: number): number {
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// Each incident deducts points from championship standings
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return Math.max(0, incidents - 1) * 2; // First incident free, then 2 points each
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}
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}
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