feat: distribute animated DrillBitSpinner across all major components as a background watermark
Former-commit-id: ad28a5d93b773be795cd0d73fd6ed2accd257a10
This commit is contained in:
131
components/ui/decorations/DrillBitSpinner.tsx
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131
components/ui/decorations/DrillBitSpinner.tsx
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'use client';
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import { motion } from 'framer-motion';
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/**
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* DrillBitSpinner
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*
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* Abstract animated drill head cross-section.
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* Resembles an HDD tri-blade drill bit seen from the front.
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*
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* - 3 rotating cutting blades at 120° intervals
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* - Outer halo ring
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* - Inner core circle
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* - Continuous rotation with optional pulse glow
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*
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* Zero layout impact — position it absolutely in its parent.
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*/
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interface DrillBitSpinnerProps {
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/** Diameter in pixels */
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size?: number;
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/** Color of the drill elements */
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color?: string;
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/** Rotation duration in seconds */
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duration?: number;
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/** Overall opacity 0–1 */
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opacity?: number;
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/** Whether to show a pulse glow ring */
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glow?: boolean;
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className?: string;
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}
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export function DrillBitSpinner({
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size = 120,
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color = '#0e7a5c',
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duration = 8,
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opacity = 1,
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glow = true,
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className = '',
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}: DrillBitSpinnerProps) {
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const r = size / 2;
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const outerR = r * 0.92;
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const bladeLen = r * 0.62;
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const bladeW = r * 0.18;
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const coreR = r * 0.22;
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// 3 blade tip positions at 120° intervals
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// Each blade: a rounded rectangle swept from center outward
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const blades = [0, 120, 240].map((deg) => {
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const rad = (deg * Math.PI) / 180;
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return {
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x: r + Math.cos(rad) * (bladeLen * 0.5),
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y: r + Math.sin(rad) * (bladeLen * 0.5),
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rotate: deg,
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};
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});
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return (
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<div
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className={`relative pointer-events-none select-none ${className}`}
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style={{ width: size, height: size, opacity }}
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aria-hidden="true"
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>
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{/* Glow bloom (pulsing) */}
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{glow && (
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<motion.div
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className="absolute inset-0 rounded-full"
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style={{ background: `radial-gradient(circle, ${color}40 0%, transparent 70%)` }}
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animate={{ scale: [1, 1.4, 1], opacity: [0.6, 0.2, 0.6] }}
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transition={{ duration: 3, repeat: Infinity, ease: 'easeInOut' }}
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/>
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)}
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{/* The rotating drill assembly */}
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<motion.svg
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viewBox={`0 0 ${size} ${size}`}
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fill="none"
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xmlns="http://www.w3.org/2000/svg"
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className="absolute inset-0 w-full h-full"
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animate={{ rotate: 360 }}
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transition={{ duration, repeat: Infinity, ease: 'linear' }}
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>
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{/* Outer halo ring */}
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<circle
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cx={r} cy={r} r={outerR}
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stroke={color}
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strokeWidth={size * 0.018}
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strokeDasharray={`${outerR * 0.4} ${outerR * 0.15}`}
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opacity={0.35}
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/>
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{/* Three cutting blades */}
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{blades.map((blade, i) => (
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<g key={i} transform={`rotate(${blade.rotate} ${r} ${r})`}>
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{/* Main blade body */}
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<rect
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x={r - bladeW / 2}
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y={r - coreR}
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width={bladeW}
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height={bladeLen}
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rx={bladeW / 2}
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fill={color}
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opacity={0.7}
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transform={`rotate(0 ${r} ${r})`}
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/>
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{/* Blade tip accent */}
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<circle
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cx={r}
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cy={r - coreR - bladeLen + bladeW / 2}
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r={bladeW * 0.55}
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fill={color}
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opacity={0.9}
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/>
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</g>
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))}
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{/* Inner core ring */}
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<circle
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cx={r} cy={r} r={coreR + size * 0.025}
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stroke={color}
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strokeWidth={size * 0.022}
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opacity={0.5}
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/>
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{/* Center nozzle (mud port) */}
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<circle cx={r} cy={r} r={coreR * 0.55} fill={color} opacity={0.85} />
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<circle cx={r} cy={r} r={coreR * 0.22} fill="white" opacity={0.6} />
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</motion.svg>
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</div>
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);
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}
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