fix: DrillOrbit fades in/out at path edges, DrillBitSpinner uses radial mask instead of hard clip

Former-commit-id: 3aea27f3e17984634206ca817d074b18e712933e
This commit is contained in:
2026-05-11 21:31:49 +02:00
parent 079398239f
commit 74caea6854
11 changed files with 153 additions and 51 deletions

View File

@@ -6,6 +6,7 @@ import Image from 'next/image';
import { HoverShineOverlay } from '@/components/ui/HoverShineOverlay';
import { DrillOrbit } from '@/components/ui/decorations/DrillOrbit';
import { DrillBitSpinner } from '@/components/ui/decorations/DrillBitSpinner';
import { DrillTeeth } from '@/components/ui/decorations/DrillTeeth';
interface SubCompanyTilesProps {
badge?: string;
@@ -205,6 +206,8 @@ export function SubCompanyTiles(props: SubCompanyTilesProps) {
</div>
{/* Decorative: abstract HDD bore trajectory */}
<DrillOrbit side="right" />
{/* Organic wave divider */}
<DrillTeeth position="bottom" fill="var(--color-neutral-dark)" />
</section>
);
}