fix: DrillOrbit fades in/out at path edges, DrillBitSpinner uses radial mask instead of hard clip
Former-commit-id: 3aea27f3e17984634206ca817d074b18e712933e
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
import * as React from 'react';
|
||||
import { motion, Variants } from 'framer-motion';
|
||||
import { HoverShineOverlay } from '@/components/ui/HoverShineOverlay';
|
||||
import { DrillTeeth } from '@/components/ui/decorations/DrillTeeth';
|
||||
|
||||
export interface ServicePanelData {
|
||||
id: string;
|
||||
@@ -229,6 +230,8 @@ export function ServiceDetailGrid({
|
||||
})}
|
||||
</motion.div>
|
||||
</div>
|
||||
{/* Organic wave divider */}
|
||||
<DrillTeeth position="bottom" fill="#fafafa" />
|
||||
</section>
|
||||
);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user