fix: DrillOrbit fades in/out at path edges, DrillBitSpinner uses radial mask instead of hard clip
Former-commit-id: 3aea27f3e17984634206ca817d074b18e712933e
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@@ -7,6 +7,7 @@ import Image from 'next/image';
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import { HoverShineOverlay } from '@/components/ui/HoverShineOverlay';
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import { DrillOrbit } from '@/components/ui/decorations/DrillOrbit';
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import { DrillBitSpinner } from '@/components/ui/decorations/DrillBitSpinner';
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import { DrillTeeth } from '@/components/ui/decorations/DrillTeeth';
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export interface Reference {
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id: string;
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@@ -83,7 +84,7 @@ export function ReferencesSlider(props: ReferencesSliderProps) {
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};
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return (
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<section className="py-24 bg-neutral-dark text-white overflow-hidden relative select-none">
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<section className="py-24 bg-neutral-dark text-white relative overflow-hidden">
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<div className="absolute inset-0 bg-gradient-to-b from-neutral-dark via-neutral-900 to-neutral-dark z-0" />
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<div className="container relative z-10 mb-12 flex flex-col md:flex-row justify-between items-end gap-6">
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@@ -159,6 +160,8 @@ export function ReferencesSlider(props: ReferencesSliderProps) {
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</div>
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{/* Decorative: abstract HDD bore trajectory */}
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<DrillOrbit side="left" />
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{/* Organic wave divider */}
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<DrillTeeth position="bottom" fill="var(--color-neutral-dark)" />
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</section>
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);
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}
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