fix: DrillOrbit fades in/out at path edges, DrillBitSpinner uses radial mask instead of hard clip

Former-commit-id: 3aea27f3e17984634206ca817d074b18e712933e
This commit is contained in:
2026-05-11 21:31:49 +02:00
parent 079398239f
commit 74caea6854
11 changed files with 153 additions and 51 deletions

View File

@@ -4,6 +4,7 @@ import { Button } from '@/components/ui/Button';
import Image from 'next/image';
import { motion, AnimatePresence } from 'framer-motion';
import { useState, useEffect } from 'react';
import { DrillTeeth } from '@/components/ui/decorations/DrillTeeth';
interface HeroVideoProps {
data?: any;
@@ -108,6 +109,8 @@ export function HeroVideo(props: HeroVideoProps) {
</div>
</motion.div>
</div>
{/* Organic wave divider — displaced earth strata */}
<DrillTeeth position="bottom" fill="var(--color-neutral-dark)" className="z-[5]" />
</div>
);
}