fix: DrillOrbit fades in/out at path edges, DrillBitSpinner uses radial mask instead of hard clip
Former-commit-id: 3aea27f3e17984634206ca817d074b18e712933e
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@@ -5,6 +5,7 @@ import { Badge, Container, Heading } from '@/components/ui';
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import { Button } from '@/components/ui/Button';
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import { DrillOrbit } from '@/components/ui/decorations/DrillOrbit';
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import { DrillBitSpinner } from '@/components/ui/decorations/DrillBitSpinner';
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import { DrillTeeth } from '@/components/ui/decorations/DrillTeeth';
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export interface HeroSectionProps {
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title: string;
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@@ -78,6 +79,8 @@ export const HeroSection: React.FC<HeroSectionProps> = (props) => {
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</div>
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{/* Decorative: abstract HDD bore trajectory */}
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<DrillOrbit side="right" />
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{/* Organic wave divider — displaced earth strata */}
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<DrillTeeth position="bottom" fill="var(--color-primary-dark)" />
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</section>
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</Reveal>
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);
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