fix: DrillOrbit fades in/out at path edges, DrillBitSpinner uses radial mask instead of hard clip
Former-commit-id: 3aea27f3e17984634206ca817d074b18e712933e
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@@ -8,6 +8,7 @@ import { Button } from '@/components/ui/Button';
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import { HoverShineOverlay } from '@/components/ui/HoverShineOverlay';
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import { StratumLines } from '@/components/ui/decorations/StratumLines';
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import { DrillBitSpinner } from '@/components/ui/decorations/DrillBitSpinner';
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import { DrillTeeth } from '@/components/ui/decorations/DrillTeeth';
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interface CompetenceBentoGridProps {
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badge?: string;
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@@ -76,8 +77,8 @@ export function CompetenceBentoGrid(props: CompetenceBentoGridProps) {
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}
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return (
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<section className="py-24 bg-neutral text-neutral-dark overflow-hidden relative">
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<div className="container">
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<section className="py-24 bg-neutral text-neutral-dark relative overflow-hidden">
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<div className="container relative z-10 px-4">
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<div className="flex flex-col md:flex-row justify-between items-end mb-12">
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<div className="max-w-2xl">
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<h2 className="text-primary font-bold tracking-wider uppercase text-sm mb-3">{badge}</h2>
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@@ -176,6 +177,8 @@ export function CompetenceBentoGrid(props: CompetenceBentoGridProps) {
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{/* Decorative: abstract earth strata / excavation layers */}
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<StratumLines placement="bottom-left" invert />
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<StratumLines placement="bottom-right" invert />
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{/* Organic wave divider */}
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<DrillTeeth position="bottom" fill="var(--color-neutral)" />
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</section>
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);
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}
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