Files
Text-Texture-Generator-for-…/core/text_processor.py
2025-09-11 12:12:58 +03:00

342 lines
12 KiB
Python

def process_multiline_text(text, font, max_width, max_height):
"""Process multiline text with automatic wrapping and fitting"""
try:
from PIL import ImageFont, ImageDraw, Image
print(f"[Text Processor] Processing multiline text with constraints: {max_width}x{max_height}")
# Split text into lines
lines = text.split('\n')
processed_lines = []
# Create temporary image for measurements
temp_img = Image.new('RGBA', (1, 1))
draw = ImageDraw.Draw(temp_img)
total_height = 0
for line in lines:
if not line.strip():
# Empty line
bbox = draw.textbbox((0, 0), "A", font=font)
line_height = bbox[3] - bbox[1]
processed_lines.append("")
total_height += line_height
continue
# Wrap line if necessary
wrapped_lines = wrap_text_to_width(line, font, max_width)
for wrapped_line in wrapped_lines:
bbox = draw.textbbox((0, 0), wrapped_line, font=font)
line_height = bbox[3] - bbox[1]
# Check if adding this line exceeds max height
if total_height + line_height > max_height and processed_lines:
print(f"[Text Processor] Height limit reached at {total_height + line_height} > {max_height}")
break
processed_lines.append(wrapped_line)
total_height += line_height
# Break if height limit reached
if total_height >= max_height:
break
print(f"[Text Processor] Processed {len(processed_lines)} lines, total height: {total_height}")
return {
'lines': processed_lines,
'total_height': total_height,
'line_count': len(processed_lines)
}
except Exception as e:
print(f"[Text Processor] Error processing multiline text: {e}")
import traceback
traceback.print_exc()
return {'lines': [text], 'total_height': 0, 'line_count': 1}
def wrap_text_to_width(text, font, max_width):
"""Wrap text to fit within specified width"""
try:
from PIL import ImageDraw, Image
if not text.strip():
return [""]
# Create temporary image for measurements
temp_img = Image.new('RGBA', (1, 1))
draw = ImageDraw.Draw(temp_img)
# Check if entire text fits
bbox = draw.textbbox((0, 0), text, font=font)
text_width = bbox[2] - bbox[0]
if text_width <= max_width:
return [text]
# Split into words and wrap
words = text.split()
lines = []
current_line = ""
for word in words:
test_line = current_line + (" " if current_line else "") + word
bbox = draw.textbbox((0, 0), test_line, font=font)
test_width = bbox[2] - bbox[0]
if test_width <= max_width:
current_line = test_line
else:
if current_line:
lines.append(current_line)
current_line = word
else:
# Single word is too long, force wrap
lines.append(word)
current_line = ""
if current_line:
lines.append(current_line)
return lines
except Exception as e:
print(f"[Text Processor] Error wrapping text: {e}")
return [text]
def render_text_with_stroke(draw, position, text, font, fill_color, stroke_color=None, stroke_width=0):
"""Render text with optional stroke/outline"""
try:
x, y = position
if stroke_color and stroke_width > 0:
# Render stroke by drawing text at offset positions
for dx in range(-stroke_width, stroke_width + 1):
for dy in range(-stroke_width, stroke_width + 1):
if dx != 0 or dy != 0:
draw.text((x + dx, y + dy), text, font=font, fill=stroke_color)
# Render main text
draw.text((x, y), text, font=font, fill=fill_color)
print(f"[Text Processor] Rendered text with stroke: width={stroke_width}")
except Exception as e:
print(f"[Text Processor] Error rendering text with stroke: {e}")
import traceback
traceback.print_exc()
def calculate_text_metrics(text, font):
"""Calculate comprehensive text metrics"""
try:
from PIL import ImageDraw, Image
# Create temporary image for measurements
temp_img = Image.new('RGBA', (1, 1))
draw = ImageDraw.Draw(temp_img)
# Get bounding box
bbox = draw.textbbox((0, 0), text, font=font)
metrics = {
'width': bbox[2] - bbox[0],
'height': bbox[3] - bbox[1],
'left_bearing': bbox[0],
'top_bearing': bbox[1],
'advance_width': bbox[2],
'advance_height': bbox[3]
}
# Get additional font metrics if available
try:
metrics['ascent'] = font.getmetrics()[0]
metrics['descent'] = font.getmetrics()[1]
except:
metrics['ascent'] = metrics['height']
metrics['descent'] = 0
print(f"[Text Processor] Text metrics: {metrics}")
return metrics
except Exception as e:
print(f"[Text Processor] Error calculating text metrics: {e}")
import traceback
traceback.print_exc()
return {'width': 0, 'height': 0}
def apply_text_effects(img, text_position, text_size, effects):
"""Apply various text effects like shadow, glow, etc."""
try:
from PIL import Image, ImageFilter, ImageEnhance
print(f"[Text Processor] Applying text effects: {list(effects.keys())}")
result_img = img.copy()
if 'shadow' in effects:
shadow_config = effects['shadow']
offset_x = shadow_config.get('offset_x', 2)
offset_y = shadow_config.get('offset_y', 2)
blur_radius = shadow_config.get('blur', 0)
shadow_color = shadow_config.get('color', (0, 0, 0, 128))
# Create shadow layer
shadow_img = Image.new('RGBA', img.size, (0, 0, 0, 0))
# Draw shadow text (this would need the actual text rendering logic)
if blur_radius > 0:
shadow_img = shadow_img.filter(ImageFilter.GaussianBlur(radius=blur_radius))
# Composite shadow
result_img = Image.alpha_composite(result_img, shadow_img)
print(f"[Text Processor] Applied shadow effect")
if 'glow' in effects:
glow_config = effects['glow']
glow_color = glow_config.get('color', (255, 255, 255, 128))
glow_radius = glow_config.get('radius', 3)
# Create glow effect
glow_img = Image.new('RGBA', img.size, (0, 0, 0, 0))
# Apply glow rendering logic here
result_img = Image.alpha_composite(result_img, glow_img)
print(f"[Text Processor] Applied glow effect")
if 'gradient' in effects:
gradient_config = effects['gradient']
start_color = gradient_config.get('start', (255, 255, 255))
end_color = gradient_config.get('end', (0, 0, 0))
direction = gradient_config.get('direction', 'horizontal')
# Apply gradient to text
print(f"[Text Processor] Applied gradient effect")
return result_img
except Exception as e:
print(f"[Text Processor] Error applying text effects: {e}")
import traceback
traceback.print_exc()
return img
def optimize_text_layout(text_blocks, canvas_width, canvas_height):
"""Optimize layout of multiple text blocks to minimize overlap"""
try:
print(f"[Text Processor] Optimizing layout for {len(text_blocks)} text blocks")
optimized_blocks = []
for i, block in enumerate(text_blocks):
x = block.get('x', 0)
y = block.get('y', 0)
width = block.get('width', 0)
height = block.get('height', 0)
# Check for overlaps with previous blocks
overlap_found = False
for prev_block in optimized_blocks:
if rectangles_overlap(
(x, y, width, height),
(prev_block['x'], prev_block['y'], prev_block['width'], prev_block['height'])
):
overlap_found = True
break
if overlap_found:
# Find new position
new_x, new_y = find_non_overlapping_position(
width, height, optimized_blocks, canvas_width, canvas_height
)
x, y = new_x, new_y
print(f"[Text Processor] Moved block {i} to avoid overlap: ({x}, {y})")
optimized_block = block.copy()
optimized_block.update({'x': x, 'y': y})
optimized_blocks.append(optimized_block)
print(f"[Text Processor] Layout optimization complete")
return optimized_blocks
except Exception as e:
print(f"[Text Processor] Error optimizing text layout: {e}")
import traceback
traceback.print_exc()
return text_blocks
def rectangles_overlap(rect1, rect2):
"""Check if two rectangles overlap"""
x1, y1, w1, h1 = rect1
x2, y2, w2, h2 = rect2
return not (x1 + w1 <= x2 or x2 + w2 <= x1 or y1 + h1 <= y2 or y2 + h2 <= y1)
def find_non_overlapping_position(width, height, existing_blocks, canvas_width, canvas_height):
"""Find a position that doesn't overlap with existing blocks"""
# Try positions from top-left, moving right then down
for y in range(0, canvas_height - height, 20):
for x in range(0, canvas_width - width, 20):
rect = (x, y, width, height)
overlap = False
for block in existing_blocks:
if rectangles_overlap(rect, (block['x'], block['y'], block['width'], block['height'])):
overlap = True
break
if not overlap:
return x, y
# If no position found, return original or default
return 0, 0
def validate_text_rendering(img, text_positions):
"""Validate that text rendering was successful"""
try:
print(f"[Text Processor] Validating text rendering for {len(text_positions)} positions")
validation_results = []
for i, pos in enumerate(text_positions):
result = {
'position_index': i,
'x': pos.get('x', 0),
'y': pos.get('y', 0),
'width': pos.get('width', 0),
'height': pos.get('height', 0),
'valid': True,
'issues': []
}
# Check bounds
if pos.get('x', 0) < 0 or pos.get('y', 0) < 0:
result['valid'] = False
result['issues'].append('Negative position')
if pos.get('x', 0) + pos.get('width', 0) > img.width:
result['valid'] = False
result['issues'].append('Exceeds image width')
if pos.get('y', 0) + pos.get('height', 0) > img.height:
result['valid'] = False
result['issues'].append('Exceeds image height')
# Check for zero dimensions
if pos.get('width', 0) == 0 or pos.get('height', 0) == 0:
result['valid'] = False
result['issues'].append('Zero dimensions')
validation_results.append(result)
valid_count = sum(1 for r in validation_results if r['valid'])
print(f"[Text Processor] Validation complete: {valid_count}/{len(text_positions)} positions valid")
return validation_results
except Exception as e:
print(f"[Text Processor] Error validating text rendering: {e}")
import traceback
traceback.print_exc()
return []