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Text-Texture-Generator-for-…/src/utils/constants.py
2025-10-10 14:41:18 +02:00

165 lines
5.5 KiB
Python

"""
Constants and metadata for the Text Texture Generator addon.
"""
# Version information
VERSION_TYPE = "free" # "free" or "full"
bl_info = {
"name": "Text Texture Generator" + (" Free" if VERSION_TYPE == "free" else " Full"),
"author": "Marc Mintel <marc@mintel.me>",
"version": (1, 0, 0),
"blender": (4, 0, 0),
"location": "3D View > Sidebar (N) > Tool Tab | Shader Editor > Sidebar > Tool Tab",
"description": "Generate image textures from text with accurate dimensions and instant live preview" + (" - Free Version (Limited Features)" if VERSION_TYPE == "free" else " - Full Version"),
"category": "Material",
}
# Feature configuration based on version type
ENABLED_FEATURES = ["basic", "preview"] if VERSION_TYPE == "free" else [
"basic", "preview", "presets", "normal_maps", "batch_processing",
"image_overlays", "basic_utilities", "advanced_utilities", "advanced_styling",
"stroke_effects", "blur_effects", "shadow_glow_effects", "shader_generation",
"text_fitting"
]
# Version-specific limits (applied at build time through file exclusions)
def get_version_limits():
"""Get version-specific limits."""
if VERSION_TYPE == "free":
return {
"max_texture_size": 1024,
"max_concurrent_operations": 1
}
else:
return {
"max_texture_size": 4096,
"max_concurrent_operations": 4
}
def is_free_version():
"""Check if this is the free version."""
return VERSION_TYPE == "free"
def is_full_version():
"""Check if this is the full version."""
return VERSION_TYPE == "full"
# UI Helper Functions for Version Display
def get_version_badge_text():
"""Get version badge text for UI display."""
return "FREE" if is_free_version() else "PRO"
def get_version_badge_icon():
"""Get appropriate icon for version badge."""
return 'GIFT' if is_free_version() else 'STAR'
def get_upgrade_hint_text(feature_name):
"""Get contextual upgrade hint text for specific features."""
if not is_free_version():
return ""
return f"Upgrade to Pro version to access {feature_name}"
# Feature availability functions
def has_feature(feature_name):
"""Check if a specific feature is available."""
return feature_name in ENABLED_FEATURES
def has_image_overlays():
"""Check if image overlay features are available"""
return has_feature("image_overlays")
def has_basic_utilities():
"""Check if basic utility operations are available"""
return has_feature("basic_utilities")
def has_presets():
"""Check if preset features are available"""
return has_feature("presets")
def has_normal_maps():
"""Check if normal map generation is available"""
return has_feature("normal_maps")
def has_batch_processing():
"""Check if batch processing is available"""
return has_feature("batch_processing")
def has_advanced_utilities():
"""Check if advanced utility operations are available"""
return has_feature("advanced_utilities")
def has_advanced_styling():
"""Check if advanced styling options are available"""
return has_feature("advanced_styling")
def has_stroke_effects():
"""Check if stroke effects are available"""
return has_feature("stroke_effects")
def has_blur_effects():
"""Check if blur effects are available"""
return has_feature("blur_effects")
def has_shadow_glow_effects():
"""Check if shadow and glow effects are available"""
return has_feature("shadow_glow_effects")
def has_shader_generation():
"""Check if shader generation is available"""
return has_feature("shader_generation")
def has_text_fitting():
"""Check if text fitting is available"""
return has_feature("text_fitting")
def get_max_resolution():
"""Get maximum texture resolution based on version"""
limits = get_version_limits()
return limits.get("max_texture_size", 1024)
def should_show_feature_lock(feature_name):
"""Check if feature lock indicator should be shown."""
# Map feature names to their availability functions
feature_checks = {
'presets': has_presets,
'normal_maps': has_normal_maps,
'batch_processing': has_batch_processing,
'advanced_utilities': has_advanced_utilities,
'advanced_styling': has_advanced_styling,
'image_overlays': has_image_overlays,
'basic_utilities': has_basic_utilities,
'stroke_effects': has_stroke_effects,
'blur_effects': has_blur_effects,
'shadow_glow_effects': has_shadow_glow_effects,
'shader_generation': has_shader_generation,
'text_fitting': has_text_fitting
}
if is_full_version():
return False
# For free version, show lock if feature is not available
if feature_name in feature_checks:
return not feature_checks[feature_name]()
return True # Show lock for unknown features
def get_feature_availability_text():
"""Get text describing current feature availability."""
if is_free_version():
return "Free version - Basic features available"
return "Pro version - All features available"
def get_version_info_details():
"""Get detailed version information for display."""
limits = get_version_limits()
info = {
'version_type': VERSION_TYPE.upper(),
'max_texture_size': limits.get('max_texture_size', 'Unlimited'),
'max_concurrent_operations': limits.get('max_concurrent_operations', 'Unlimited'),
'features_enabled': len(ENABLED_FEATURES),
'upgrade_available': is_free_version()
}
return info