This commit is contained in:
2025-10-13 17:55:27 +02:00
parent 22b3f74de2
commit ee5487e317
17 changed files with 35 additions and 14 deletions

View File

@@ -0,0 +1 @@
I built Text Texture Generator because I was tired of bouncing between design tools and Blender just to update a label. Now I stay in one workspace: type the copy, choose fonts, slide the layout where I need it, and preview everything inside the Image Editor. Watching textures appear in the node tree seconds later still makes me grin.

View File

@@ -0,0 +1 @@
I rely on this addon when Im dressing environments for renders—the anchor grid lets me center hero text in a heartbeat, and if I want something more playful I switch to manual offsets and nudge it exactly where it belongs. The live preview keeps me honest, so I fix spacing while the idea is fresh instead of after a test render.

View File

@@ -0,0 +1 @@
Ive been layering text with little graphic elements lately, and its surprisingly fun. I stack a tag line with an icon, tweak their scales independently, and let the addon pack the result into the blend file for me. No folders full of exports, no guessing which version I used last week.

View File

@@ -0,0 +1 @@
Ive started recording quick screen captures to show friends how I work: I type new copy, swap to a different font family, flip the layout vertical for a stacked poster look, and generate a fresh texture all inside Blender. The reaction is always the same—“wait, thats it?”

View File

@@ -0,0 +1 @@
I appreciate how easy it is to share setups with teammates now. I save a preset when I land on a look we like, send it along with the blend file, and everyone sees the exact same panel configuration when they open it. Collaboration feels a lot less fragile.