posts
This commit is contained in:
5
marketing/social/long/post01.md
Normal file
5
marketing/social/long/post01.md
Normal file
@@ -0,0 +1,5 @@
|
||||
If you’ve ever jumped between Blender and a design app just to create a simple label, you already understand why I made Text Texture Generator. It’s a panel inside Blender that lets me type the copy, pick a font, adjust placement, and see the result update instantly—no exporting, no importing, no detached workflow.
|
||||
|
||||
These days I open the addon, try a few layout ideas, and preview everything in the Image Editor while I stay focused on the scene. When I click generate, the texture appears right in `bpy.data.images`, packed and ready for shading. That small loop keeps me in the creative zone, because iteration feels effortless instead of procedural.
|
||||
|
||||
If you want that same sense of flow, give the addon a spin, type your next headline inside Blender, and watch how fast it becomes part of your scene.
|
||||
Reference in New Issue
Block a user