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dist/text_texture_generator_v1.0.0.zip
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dist/text_texture_generator_v1.0.0.zip
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dist/text_texture_generator_v1.0.0_free.zip
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dist/text_texture_generator_v1.0.0_free.zip
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@@ -1,19 +1,19 @@
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import bpy
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import bpy
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from bpy.types import Operator
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from bpy.types import Operator
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from bpy.props import StringProperty
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from bpy.props import StringProperty
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from ..utils.constants import has_multiline_text, get_version_limits
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from ..utils.constants import has_multiline_text
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class TEXT_TEXTURE_OT_edit_multiline_text(Operator):
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class TEXT_TEXTURE_OT_edit_multiline_text(Operator):
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"""Open a text editor for multiline input"""
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"""Open a text editor for single-line input"""
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bl_idname = "text_texture.edit_multiline_text"
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bl_idname = "text_texture.edit_multiline_text"
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bl_label = "Edit Multiline Text"
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bl_label = "Edit Text"
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bl_description = "Open a text editor for multiline input"
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bl_description = "Open a text editor for single-line input"
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bl_options = {'REGISTER', 'UNDO'}
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bl_options = {'REGISTER', 'UNDO'}
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temp_text: StringProperty(
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temp_text: StringProperty(
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name="Text",
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name="Text",
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description="Text content being edited",
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description="Single line text only - multiline not supported",
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default="",
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default="",
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maxlen=4096
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maxlen=4096
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)
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)
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@@ -27,40 +27,59 @@ class TEXT_TEXTURE_OT_edit_multiline_text(Operator):
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"""Copy current text to temp storage and open dialog"""
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"""Copy current text to temp storage and open dialog"""
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props = context.scene.text_texture_props
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props = context.scene.text_texture_props
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self.temp_text = props.text
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self.temp_text = props.text
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return context.window_manager.invoke_props_dialog(self, width=600)
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return context.window_manager.invoke_props_dialog(self, width=700)
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def draw(self, context):
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def draw(self, context):
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"""Draw the dialog UI"""
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"""Draw the dialog UI with single-line input"""
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layout = self.layout
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layout = self.layout
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limits = get_version_limits()
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max_chars = 4096
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max_lines = limits.get("max_text_lines", 50)
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max_chars = limits.get("max_text_length", 4096)
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current_lines = self.temp_text.count('\n') + 1 if self.temp_text else 0
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current_chars = len(self.temp_text)
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current_chars = len(self.temp_text)
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# Main column
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col = layout.column()
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col = layout.column()
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col.prop(self, "temp_text", text="")
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row = layout.row()
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col.label(text="Edit Text (Single Line Only):", icon='EDITMODE_HLT')
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row.label(text=f"Lines: {current_lines}/{max_lines} | Chars: {current_chars}/{max_chars}")
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# Make the text input larger
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text_row = col.row()
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text_row.scale_y = 2.0
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text_row.prop(self, "temp_text", text="")
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# Warning box
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col.separator()
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info_box = col.box()
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info_box.scale_y = 0.8
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info_box.label(text="⚠️ Single Line Only:", icon='ERROR')
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row = info_box.row()
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row.label(text="• Multiline text is not supported")
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# Statistics
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col.separator()
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stats_row = col.row()
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stats_row.label(text=f"📝 Characters: {current_chars}/{max_chars}", icon='FONT_DATA')
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# Warnings
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if current_chars > max_chars:
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col.separator()
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warning_box = col.box()
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warning_box.alert = True
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warning_box.label(text=f"⚠ Exceeds character limit! Will be trimmed to {max_chars} chars", icon='ERROR')
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def execute(self, context):
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def execute(self, context):
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"""Save temp text back to main property with limits enforced"""
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"""Save temp text back to main property - reject if contains newlines"""
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props = context.scene.text_texture_props
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props = context.scene.text_texture_props
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limits = get_version_limits()
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# Check for newlines and reject
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max_lines = limits.get("max_text_lines", 50)
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if '\n' in self.temp_text:
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max_chars = limits.get("max_text_length", 4096)
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self.report({'ERROR'}, "Multiline text not supported. Please use single line only.")
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return {'CANCELLED'}
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max_chars = 4096
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# Enforce character limit
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text = self.temp_text[:max_chars]
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text = self.temp_text[:max_chars]
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lines = text.split('\n')
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if len(lines) > max_lines:
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lines = lines[:max_lines]
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text = '\n'.join(lines)
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props.text = text
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props.text = text
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return {'FINISHED'}
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return {'FINISHED'}
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@@ -5,6 +5,7 @@ Tests verify:
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- Operator class exists and is properly structured
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- Operator class exists and is properly structured
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- PRO-only access control via poll()
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- PRO-only access control via poll()
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- Text processing and limit enforcement
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- Text processing and limit enforcement
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- Single-line validation (rejects newlines)
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- Proper Blender operator contract
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- Proper Blender operator contract
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"""
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"""
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@@ -53,13 +54,13 @@ class TestModalTextEditorOperator:
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operator = TEXT_TEXTURE_OT_edit_multiline_text()
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operator = TEXT_TEXTURE_OT_edit_multiline_text()
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mock_context = Mock()
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mock_context = Mock()
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mock_context.scene.text_texture_props.text = "Line 1\nLine 2\nLine 3"
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mock_context.scene.text_texture_props.text = "Single line text"
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mock_context.window_manager.invoke_props_dialog.return_value = {'RUNNING_MODAL'}
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mock_context.window_manager.invoke_props_dialog.return_value = {'RUNNING_MODAL'}
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mock_event = Mock()
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mock_event = Mock()
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result = operator.invoke(mock_context, mock_event)
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result = operator.invoke(mock_context, mock_event)
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assert operator.temp_text == "Line 1\nLine 2\nLine 3"
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assert operator.temp_text == "Single line text"
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assert result == {'RUNNING_MODAL'}
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assert result == {'RUNNING_MODAL'}
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mock_context.window_manager.invoke_props_dialog.assert_called_once()
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mock_context.window_manager.invoke_props_dialog.assert_called_once()
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@@ -68,84 +69,83 @@ class TestModalTextEditorOperator:
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from src.operators.text_editor_ops import TEXT_TEXTURE_OT_edit_multiline_text
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from src.operators.text_editor_ops import TEXT_TEXTURE_OT_edit_multiline_text
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operator = TEXT_TEXTURE_OT_edit_multiline_text()
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operator = TEXT_TEXTURE_OT_edit_multiline_text()
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operator.temp_text = "Edited Line 1\nEdited Line 2"
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operator.temp_text = "Edited single line"
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mock_context = Mock()
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mock_context = Mock()
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mock_context.scene.text_texture_props.text = "Old text"
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mock_context.scene.text_texture_props.text = "Old text"
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with patch('src.operators.text_editor_ops.get_version_limits', return_value={
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result = operator.execute(mock_context)
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'max_text_lines': 50,
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'max_text_length': 4096
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}):
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result = operator.execute(mock_context)
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assert result == {'FINISHED'}
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assert result == {'FINISHED'}
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assert mock_context.scene.text_texture_props.text == "Edited Line 1\nEdited Line 2"
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assert mock_context.scene.text_texture_props.text == "Edited single line"
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def test_execute_enforces_character_limit(self):
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def test_execute_enforces_character_limit(self):
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"""execute() must truncate text exceeding max_text_length."""
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"""execute() must truncate text exceeding max_text_length."""
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from src.operators.text_editor_ops import TEXT_TEXTURE_OT_edit_multiline_text
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from src.operators.text_editor_ops import TEXT_TEXTURE_OT_edit_multiline_text
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operator = TEXT_TEXTURE_OT_edit_multiline_text()
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operator = TEXT_TEXTURE_OT_edit_multiline_text()
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# Create text exceeding 100 char limit
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# Create text exceeding 4096 char limit
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operator.temp_text = "x" * 150
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operator.temp_text = "x" * 5000
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mock_context = Mock()
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mock_context = Mock()
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mock_context.scene.text_texture_props.text = ""
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mock_context.scene.text_texture_props.text = ""
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with patch('src.operators.text_editor_ops.get_version_limits', return_value={
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operator.execute(mock_context)
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'max_text_lines': 50,
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'max_text_length': 100
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}):
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operator.execute(mock_context)
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saved_text = mock_context.scene.text_texture_props.text
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saved_text = mock_context.scene.text_texture_props.text
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assert len(saved_text) == 100, f"Expected 100 chars, got {len(saved_text)}"
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assert len(saved_text) == 4096, f"Expected 4096 chars, got {len(saved_text)}"
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def test_execute_enforces_line_limit(self):
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def test_execute_rejects_text_with_newlines(self):
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"""execute() must truncate lines exceeding max_text_lines."""
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"""execute() must reject text containing newline characters."""
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from src.operators.text_editor_ops import TEXT_TEXTURE_OT_edit_multiline_text
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from src.operators.text_editor_ops import TEXT_TEXTURE_OT_edit_multiline_text
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operator = TEXT_TEXTURE_OT_edit_multiline_text()
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operator = TEXT_TEXTURE_OT_edit_multiline_text()
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# Create 10 lines when limit is 5
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operator.temp_text = "Line 1\nLine 2"
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operator.temp_text = "\n".join([f"Line {i}" for i in range(10)])
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mock_context = Mock()
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mock_context = Mock()
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mock_context.scene.text_texture_props.text = ""
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mock_context.scene.text_texture_props.text = "Old text"
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with patch('src.operators.text_editor_ops.get_version_limits', return_value={
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result = operator.execute(mock_context)
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'max_text_lines': 5,
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'max_text_length': 4096
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}):
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operator.execute(mock_context)
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saved_text = mock_context.scene.text_texture_props.text
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# Should return CANCELLED
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line_count = saved_text.count('\n') + 1
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assert result == {'CANCELLED'}
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assert line_count == 5, f"Expected 5 lines, got {line_count}"
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# Should not modify the original text
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assert saved_text == "Line 0\nLine 1\nLine 2\nLine 3\nLine 4"
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assert mock_context.scene.text_texture_props.text == "Old text"
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# Should report an error
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operator.report.assert_called_once_with(
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{'ERROR'},
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"Multiline text not supported. Please use single line only."
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)
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def test_execute_handles_both_limits_simultaneously(self):
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def test_execute_rejects_multiple_newlines(self):
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"""execute() must enforce both character and line limits correctly."""
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"""execute() must reject text with multiple newline characters."""
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from src.operators.text_editor_ops import TEXT_TEXTURE_OT_edit_multiline_text
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from src.operators.text_editor_ops import TEXT_TEXTURE_OT_edit_multiline_text
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operator = TEXT_TEXTURE_OT_edit_multiline_text()
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operator = TEXT_TEXTURE_OT_edit_multiline_text()
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# Create 10 lines of 20 chars each (200 chars total)
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operator.temp_text = "Line 1\nLine 2\nLine 3\nLine 4"
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operator.temp_text = "\n".join([f"Line {i:015d}" for i in range(10)])
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mock_context = Mock()
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mock_context = Mock()
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mock_context.scene.text_texture_props.text = ""
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mock_context.scene.text_texture_props.text = "Old text"
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with patch('src.operators.text_editor_ops.get_version_limits', return_value={
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result = operator.execute(mock_context)
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'max_text_lines': 5,
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'max_text_length': 150
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}):
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operator.execute(mock_context)
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saved_text = mock_context.scene.text_texture_props.text
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assert result == {'CANCELLED'}
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# Should truncate to 150 chars first, then check lines
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assert mock_context.scene.text_texture_props.text == "Old text"
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assert len(saved_text) <= 150
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line_count = saved_text.count('\n') + 1
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def test_execute_accepts_text_without_newlines(self):
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assert line_count <= 5
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"""execute() must accept and save text without newlines."""
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from src.operators.text_editor_ops import TEXT_TEXTURE_OT_edit_multiline_text
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operator = TEXT_TEXTURE_OT_edit_multiline_text()
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operator.temp_text = "This is a single line with no newlines"
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mock_context = Mock()
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mock_context.scene.text_texture_props.text = "Old text"
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result = operator.execute(mock_context)
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assert result == {'FINISHED'}
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assert mock_context.scene.text_texture_props.text == "This is a single line with no newlines"
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def test_operator_has_temp_text_property(self):
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def test_operator_has_temp_text_property(self):
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"""Operator must have StringProperty named temp_text."""
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"""Operator must have StringProperty named temp_text."""
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@@ -178,4 +178,50 @@ class TestModalTextEditorOperator:
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from src.operators import text_editor_ops
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from src.operators import text_editor_ops
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assert hasattr(text_editor_ops, 'unregister')
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assert hasattr(text_editor_ops, 'unregister')
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assert callable(text_editor_ops.unregister)
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assert callable(text_editor_ops.unregister)
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class TestSingleLineUIBehavior:
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"""Test suite for single-line text UI display and statistics."""
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def test_draw_calculates_character_count(self):
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"""draw() must count characters correctly."""
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from src.operators.text_editor_ops import TEXT_TEXTURE_OT_edit_multiline_text
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operator = TEXT_TEXTURE_OT_edit_multiline_text()
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mock_context = Mock()
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operator.temp_text = "Single line text"
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operator.draw(mock_context)
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actual_chars = len(operator.temp_text)
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expected_chars = 16
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assert actual_chars == expected_chars, f"Expected {expected_chars} chars, got {actual_chars}"
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def test_draw_handles_empty_text(self):
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"""draw() must handle empty text without errors."""
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from src.operators.text_editor_ops import TEXT_TEXTURE_OT_edit_multiline_text
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operator = TEXT_TEXTURE_OT_edit_multiline_text()
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mock_context = Mock()
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operator.temp_text = ""
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operator.draw(mock_context)
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char_count = len(operator.temp_text)
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assert char_count == 0, f"Empty text should have 0 characters, got {char_count}"
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def test_draw_handles_long_single_line(self):
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"""draw() must handle long single-line text correctly."""
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from src.operators.text_editor_ops import TEXT_TEXTURE_OT_edit_multiline_text
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operator = TEXT_TEXTURE_OT_edit_multiline_text()
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mock_context = Mock()
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# Create a very long single line
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long_text = "x" * 5000
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operator.temp_text = long_text
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operator.draw(mock_context)
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# Should track all characters
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assert len(operator.temp_text) == 5000
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