Every product mockup I build needs text—names, claims, instructions, compliance notes. Rebuilding textures for each update was a mess, so I wrote Text Texture Generator to keep it all inside Blender. I type the copy, adjust the size, press generate, and the label lands on the model with a material already hooked up.

It’s not glamorous, but it saves hours. I can stay focused on the design instead of managing image exports and shader nodes.

If your scenes are full of labels too, give it a shot on your next mockup. That’s exactly why I made it.
